Tuesday, May 31, 2011

Actually not so bad: Pirates of the Caribbean 4

I liked the first three Pirates of the Caribbean movies. Maybe I watched the second one a bit too many times. I didn't even like it that much, I just happened to watch it an awful lot in cinemas, by chance! The third one was okay.

But when I heard there was going to be another one I really didn't like the idea. Why another one? What's there left to tell? Anything new about Keira Knightley and Orlando Bloom? I thought I had definitely seen enough of their roles and their story was tied up neatly, so why have another movie? I largely ignored its whole production until the first trailer surfaced.

Then, I don't know why, but I did feel intrigued by it. Especially since they didn't continue a storyline that they had just neatly tied up into a bow just for the sake of having a sequel. They made up a new story (which, granted, was already hinted at at the end of the last movie). So in the end I went into the cinema with an open mind and thought I might actually enjoy it.

It is an enjoyable little movie, closer to the first one in its sense of a shortish adventure. I'm not sure you could describe it entirely as "carefree" and "light" but it surely weighed lighter than that whole selling your soul to Davey Jones or becoming Captain of the Flying Dutchman and thus being doomed to step onto land only once every 10 years. Dead Man's Chest and especially At World's End had very grave themes, resolutions that were extremely final and consequences that were extremely dire for some of the main characters.

On Strager Tides, even though it has its very serious moments as well, doesn't feel nearly as grave as its two predecessors and instead feels a bit more like the first movie again. One adventure at whose end none of our beloved main characters is really doomed. I think that was the movie's strong point.

Now when it comes to the weak points... I thought some elements were a bit badly worked out. What about this whole zombie issue? I guess they were voodoo cultish zombies but the movie could have made a bit more out of that. That love story with the missionary and the mermaid wasn't very inspiring. But the fact that they had mermaids were cool. I've never seen mermaids like those before and I thought they pulled off that idea well.

So finally, when I saw the credits roll and stayed until the very end so I could catch the little clip that always comes after the credits for these movies, I found myself hoping that they'd make another one. Which is really strange as I was against having a fourth one in the first place. I think Captain Jack Sparrow, Captain Barbossa and Mr. Gibbs have started to become characters that seem like old friends to the audience. Usually you have these kinds of parasocial relationships to characters mainly when it comes to TV series. But since Pirates of the Caribbean have gone on for more than a trilogy now there's a different kind of fondness you develope concerning their stories.

I hope they do make another one. It is great to have a nice pirate story once in a while and that universe seem so rich, they could think up a lot more nice stuff. On Stranger Tides won me over, maybe because I didn't expect too much in the first place and also didn't follow the production and the critical reaction closely. Sometimes this may be the best way to approach movies.

Friday, April 8, 2011

What could have been At the Mountains of Madness

One of the sadder news this year so far was the cancellation of production on Guillermo del Toro's At the Mountains of Madness. Since I am very much a fan of his work on Hellboy and Pan's Labyrinth I had been looking forward to this movie quite a bit. It was much more than just a consolation prize for Del Toro not directing The Hobbit anymore and it seems that the project meant a lot to him as well.

However, since we have such amazing things as the internet these days, production hell now no longer means that nobody will ever get to see any of the hard work that has already been done. That way fans might at least get a faint impression of what the movie could have been like.

A thing that bothered me was that Tom Cruise's name seemed to be fastly attached to the project. This may be disconnected from his acting abilities but I prefer to not feed a crazy scientologist if I can avoid it. Thus the project being stuck in production hell also frees me from this moral question.

On the other hand I can't really picture Tom Cruise as Dyer. Especially with Dyer being depicted as a young (25, wasn't he older in the book?) father-to-be, who is seduced into going onto the dangerous expedition even though he knows he should probably have stayed at home with his dear wife, I can't quite put Tom Cruise into this role. There are many younger actors who would be great for the part I'd imagine.

Another thing that might work against the production is its closeness to a well-known movie, which is "The Thing from Another World" (1951) and John Carpenter's "The Thing" (1982). Even moreso because, as far as I can tell, there's a prequel to "The Thing" planned for release in 2011.

The closeness between the two stories those movies are based on has already been pointed out many times before. The "Thing" movies are all based on John W. Campbell Jr.'s novella "Who Goes There?", which was first published in 1938. However, Lovecraft's "At the Mountains of Madness" was written in 1931 and published in 1936. Since Campbell was a science fiction fan and also an editor of a science fiction magazine, I think it's very likely that Campbell had read At the Mountains of Madness and took his inspiration from there.

The stories actually don't have so many things in common. The main things being: An expedition to antarctica, the finding of a being from outer space under the ice, the alien being attacking the expedition crew. There, that's about it. But At the Mountains of Madness goes further and puts this whole plot into the context of the Cthulhu mythos and sets the stage for a showdown between Elder Things and Shoggoths. And super creepy six foot tall albino penguins. One must of course keep in mind that the movie would have probably included more monsters than the original plot, which most likely won't sit well with the Lovecraft purists. Especially the mutating and shape-shifting Shoggoths have been expanded upon, which puts this incarnation of At the Mountains of Madness closer to The Thing than the original text.

Since Guillermo del Toro is extremely good at creating creatures for his movies I think he's as close as it gets for a "perfect" choice for this movie. His way of avoiding CGI as much as possible and often relying on prosthetics, masks or even full bodysuits for his actors to squeeze in create timeless movies that are still impressive years later. I have observed this in Lord of the Rings already, where a lot of work was done with miniatures and costumes. These scenes don't age as much as the CGI ones. Del Toro would have done a great unforgettable work and I would very much have liked to see Doug Jones as one of the creepy towering Elder Things.

The next project that del Toro seems to be doing now is a PG-13 monster movie named Pacific Rim. Even though I am happy that he is doing something, this sounds like a bad consolation prize, especially considering that del Toro wanted to cut no corners and make a good R-rated monster movie out of At the Mountains of Madness. I don't think we have had any like these in a while.

Thursday, March 31, 2011

Pixar's Up - A bit too conceptual?

For some reason I wasn't exactly sold on the critically acclaimed Pixar movie Up. Yes, you can hardly find more emotionally engaging first 10 or so minutes of movies that function completely without dialogue. And I think the first ten minutes of Up in which we get to know Mr. Fredericksen's whole life story are maybe on their own worth all the praise that this movie is getting.

However, when the movie progressed I couldn't help but feel like everything was just a little bit random. Colourful rare birds? Okay. But talking dogs? Cooking dogs? Dogs flying airplanes? That really felt a bit much. I've waited quite a while to get Up on DVD but when the Limited Edition was released over here just a month ago I thought I'd finally get it and listen to the audio commentary and watch all the bonus features.

I really have to commend Pixar on their efforts to create the wonderful wilderness of South America. They actually went there, went onto these huge stone monoliths to experience it all themselves. And their attention to detail and their inspiration really translates well onto the screen. But we are used to getting that from Pixar, so where did Up go slightly off?

When I watched the audio commentary I heard a lot of "We always wanted to put [this] or [that] into a movie...". I realised above all Up seemed a little bit too conceptual maybe to engage me as much as some of Pixar's other productions. It felt like it was a movie that is certainly based on a great and innovative idea but nevertheless a bit cluttered by things that Pixar had wanted to do for ages and ended up putting it into this movie.

Nevertheless, of course there are great things about Pixar. I find that Russel's character is extremely intriguing. The way his dialogue flows just feels natural and authentic for a kid his age. His family situation, which is only touched upon briefly also seems interesting. While Andy's father was away for all of Toy Story we at least hear about Russel's father existing and Russel missing him. All this gets resolved in Mr. Fredericksen being the one who is there for Russel in the end. And finally, Russel being an Asian-American main character for a kid's movie isn't the least part of why I think he's an awesome choice.

Also having Mr. Fredericksen as a main character for a quite action-laden movie is a nice step against the growing ageism that we have been facing for decades. The resolution of the feeling of loss that Russel and Mr. Fredericksen share when it comes to their family members is resolved beautifully by showing once more that unconventional models of families may be just as functional in providing nurturance for their family members.

Up remains a very innovative and thoughtful movie, even though it's execution might appear cluttered to some people. In the light of recent announcements, being Cars 2 as well as a Monster's Inc prequel I hope that Pixar continues trying to bring forth original scripts. Even though I did enjoy the Toy Story trilogy immensely I feel like the whole film industry has had too many sequels in recent years.

Thus, I also have really high hopes for Brave, Pixar's new movie featuring - finally - a female main character. Don't mess this up, guys.

Saturday, March 19, 2011

Anticipation for Sucker Punch as a Popcultural Database Movie

Being swamped with a bit of university work at the end of the semester I (noticably) didn't have much time and muse for writing about movies and videogames on here.

Coincidentally I came across trailers for the new Zack Snyder movie Sucker Punch. Previously I had just seen teaser posters, snippets and stuff like that and couldn't help but scoff a little bit at the character designs. Babydoll? That isn't a person, she is a synthetic comic book character.

But finally watching the trailer it became apparent to me that this was no overworked design, this was not "too much", it was simply an artful expression and reflection of popular culture and the way we consume it today.

Every still frame of the trailer is a panel in a comic book. Every scenario in the movie is a videogame. Instead of products of popular culture being created in the image of real life, it is real life that we translate into scenarios and entries in the popcultural database.

My first action after watching the trailer was doing an amazon search for the comic book that Sucker Punch is based on. But my impression was confirmed in the fact that there is no single source material.

Sucker Punch is synthetically created out of our common database of popcultural elements. The first few moments we watch the trailer we begin to wonder "Is this the film adaption of one of the games that I played but forgot about?" It could very well be. But Sucker Punch is probably even more than that. It consciously references and plays with the age of database consumption that we are in now.

The title "Otaku: Japan's Database Animals" suggests that Azuma Hiroki was dealing with a distinctly Japanese phenomenon when he wrote about the shift in the way of consumption of popular culture that happened in the Otaku world roughly from the early 1990s until today and the underlying theoretical and philosophical reasons for it. But reading his text I found myself coming up with all kinds of details from the western world of popular culture as well that were conform with this theory.

Since the grand narrative of organised religion was declared dysfunctional, cults like Aum Shinrikyo could thrive and gain power. But in that context shouldn't it also be mentioned that it was no coincidence that the founder of Scientology was a science fiction writer? The decline of the grand narrative is of course also apparent in the western world and thus I think that the model of database consumption can be evidenced in western geek culture and Japanese otaku culture alike.

Hence we have movies like Sucker Punch coming out. Sucker Punch is not the first product that is consciously constructed this way. Tarantino has always been a filmmaker that made a lot of references and drew on a catalogue of settings, characters and plots that had in some way been established before and gave them his own twist. But Sucker Punch goes one step further. Sucker Punch does not explicitly reference works like Lady Snowblood, instead it uses the archetype of the girl wearing a Japanese school uniform. A girl wearing a Japanese school uniform and wielding a Katana.

So essentially archetypes, settings, plot structures and all these things have become entries in the popcultural database. While some creators tell stories in the supposedly traditional way, more and more creators become conscious of the popcultural database and start using the elements consciously and without shame. When copy and original have the same value there is no shame in being a "copycat".

I am very much looking forward to the movie and while I think it might be a little bit silly in itself its construction is extremely interesting and might even change the way people look at movies just a tiny bit.

Thursday, February 24, 2011

Looking Back at The Fellowship of the Ring

Can you even believe it? This year The Fellowship of the Ring will be ten years old! Ten years always seem to be a milestone for a movie. And me, being now somewhere between young and old, I don't have a whole lot of movies that I have consumed in a really aware way that are now ten years old. I remember that it blew my mind a little when I realised a while ago that The Matrix is now twelve years old. Little by little our beloved movies become movie-legends. And looking back at The Fellowship of the Ring one can definitely say that this movie has become a legend among movies!

It was only last week that I finally got the Special Extended Edition of The Fellowship of the Ring on DVD. I had never seen it before but since I have become a real fan of audio commentaries and Behind the Scenes features, I thought a big 4 DVD bundle was just the thing I needed. Watching the bonus stuff really is amazing. The Behind the Scenes features of The Fellowship of the Ring give you EVERYTHING! For example I really enjoyed the feature about the costumes since they actually showed you everything, every layer, every detail of the outfits! That's the kind of stuff that a costumer wants to see and they are just handing it to you on a silver platter. The bonus features of the DVD are really made for fans. They know what fans want and they are giving us exactly that.

But another thing was conveyed in a great way in the bonus features of the DVD and that is the large scale of the project of Lord of the Rings. Nowadays, having been in the position of organising something, and the large amount of planning and paperwork behind virtually anything, I can really appreciate the effort that everyone involved put into this. It almost seems to me like a miracle that a huge project like that ever came into being. How many Hobbit ears and Hobbit feet were made, how many weapons and pieces of armour had to be crafted, how many miniatures were made, how many locations had to be prepared and then all the paperwork behind everything involved. When people think about Behind the Scenes features, they mainly think about the actors but I really appreciate that those bonus features show you a lot of the people who really work behind the scenes to bring a great project to life. And another thing that remains unbelievable to me to this day is the fact that a studio had enough faith in Peter Jackson to direct these three movies and make everything work out. This is why we don't get a masterpiece like the The Lord of the Rings trilogy every year or so, because studios tend to be highly distrustful. Many extraordinary projects might be too much of a gamble and thus we have to wade through the same dumb and annoying action/comedy/thriller movies every year, which will never become anything great but are at least trusted to gain back the production and advertising costs again. And then you have people like Shyamalan who gain the trust of a studio and a big budget and turn it into pure shit. You're making everyone look really bad here, Shyamalan!

Watching The Fellowship of the Ring now, ten years later does reveal some of the CGI effects that were used. CGI people in certain longshot scenes are easy to identify or for example the cave troll has lost some of its greatness. But considering the fact that this has been ten years, they still hold up amazingly. If you compare it to the CGI of for example Narnia today, it's masterfully done. Furthermore, The Fellowship of the Ring did really great in trying their best to only rely on CGI when it was necessary. The miniatures that they built and filmed still show up beautifully in the movie and shine as a light of quality. The false perspective shots were a great and timeless idea and naturally they still work perfectly in the movie today. And of course one has to respect all the marvellous work that was done with prosthetics and costumes. Those won't age over time, unlike maybe a Davey Jones that was completely created in CGI.

This is also something that still makes me wonder about my own perception as a viewer. When we first see these movies, we think their CGI effects are great! Same goes for games. I remember how Morrowind was a really beautiful looking game, or hell, Final Fantasy VII had the best graphics of its time. How does our perception change little by little so that we can make out the fakeness of the effects when we haven't been able to make it out before? It's still a bit of a mystery to me but due to that fact I think most movies do best not using excessive amounts of CGI.

The Fellowship of the Ring probably still remains my favourite from the trilogy until this day. It might be silly, but I prefer its largely warm beautiful colours to the bleak greys of the next two movies. I also prefer its little journey of adventure to the big battles that were fought in the last two movies. Of course those movies are good too, but for some reason I just like to rewatch the first movie the most. It seems that this is a sentiment shared by a lot of people. And having now finally watched the extended edition of it as well I can say that it really is better than the cinema version. It's sad that four hour movies are pretty much unmarketable but it's great that all the missing material is made available to us through DVD.

Even ten years down the road, The Fellowship of the Ring remains a really good movie. Rewatching it gives one a feeling of anticipation for The Hobbit movie(s) which will start filming next month!

Friday, February 18, 2011

Bulletstorm - Balm for the Wounded Hypermasculine Egos Out There or Just a Fun Game?

This entry will not contain any pictures. Most of you will know what it looks like anyway and I can't be arsed to dig through websites and trailers to grab pictures.

The first trailer of Bulletstorm that I was shown was the one where you blow the guy's asshole out. I felt a very strange sensation. Normally I absolutely relish in defending videogame designers' and developers' rights to practice their art and design whichever game they want to design. Every time an election draws near (and might it be just a small one) it is my favourite Saturday morning passtime to go up to the info stands of local politicians and start a little bit of hell there. Many of you may not know it but together with Australia Germany has the strictest standards when it comes to videogame violence in the whole world (at least out of the "democratic countries", I don't know if videogames are being censored in China, Afghanistan or the like). Even a lot of games that can only be sold to adults in the first place are only available in a censored version in Germany. I just don't think that is right (why the hell censor Portal??) but more on that later.

So with my mindset that you should never try to restrict the recreational media that any adult in any country would like to access in their freetime, I was suddenly faced with a very strange sensation when I witnessed the first trailer. I didn't like it at all. Something about the sexualised violence made me extremely uncomfortable, which did open up a deep conflict within myself. I guess this is what all the conservative people out there feel when they see pretty much any videogame. "I don't like it, I think it is harmful, it should be banned!" However, I'm too smart to come to that conclusion. And in a way it also relieves me a little bit that some form of videogame violence can still make me uncomfortable. That's good, right?

Anyway, I have been thinking about Bulletstorm. Something that I purposely haven't done was checking out the old media coverage of the game, since I know from countless instances in Germany that reports about videogames are routinely chock full of false facts. It is very noticable that the journalists themselves have apparently never touched the videogame they are talking about and are instead relying on some kind of contorted hearsay. But yeesh, to make it onto Fox News, I think Bulletstorm must have caused a kind of ruckus.

I did read some quotes from the developers of the game, talking about how it was just supposed to be a fun game and that they were in a situation where they could just make any game they wanted to make without much restrictions and this sounds great indeed. The mock-game Duty Calls, which is a parody on all kinds of military shooting games shows that they are really self-aware as videogame developers and that they have a great critical knowledge of the conventions of the genre. There is nothing about these guys that says "dumb" or "violent" to me.

However, what I have seen of the game so far reminds me a lot of one of my very first gaming experiences, which was Duke Nukem 3D. The hypermasculine protagonist that spews witty lines and taunts while killing enemies seems to be largely the same in the two games. Now where does hypermasculinity come from? Hypermasculinity that expresses itself through violence against other people is a sign for two things: 1) neurosis, 2) neurosis because of marginalised masculinity. Marginalised masculinity is what happens when a male gendered person realises that they do not fit the standards for what is in their society regarded as hegemonial masculinity, more often than not being 1) heterosexuality and reproduction, 2) strength to defend oneself and their family and 3) the ability to sustain a family as a breadwinner. It is often observed that male gendered people who do not fit these standards make up for this by making use of a hypermasculine image for themselves, which might in cases depend very much on the use of violence against other, weaker people to demonstrate strength. Now, choosing the protagonist for your new game as that kind of person can indeed be seen as a clever sarcastic element to the game that doesn't take itself seriously anyway.

On the other hand, I do know the gaming community. And this is where I get back to my purposely sensational title for this blog post, because I am trying to make a point here: Whether Bulletstorm is balm for the wounded hypermasculine egos of losers out there or just a fun game for a well-adjusted person is ultimately decided by every individual themselves. In a free society it is common to trust in adults to consume products of popular culture in a critical and aware way and I believe that the majority of people is absolutely capable of that. Thus I see next to no harmful content in Bulletstorm, provided it is consumed by people of legal age. However, I have also seen my fair share of dumb, misogynist and homophobic assholes in the gaming community, who will not consume the game in a critical way but instead enjoy the (sexualised) violence for what it is. "But it's just a gaaaame!" Come on, I always look at all kinds of media from a critical and also a gender viewpoint and it would be stupid to not do it for this game just because it is a videogame.

That does not mean I endorse censorship of games at all. But if I have come to the conclusion that I do not wish for a movie like A Serbian Film to be censored, even if I see no point in it and think the director might have done better by getting a deviantart account to convey his message through "art" instead of subjecting hundreds of unsuspecting festival goers to that, I of course also do not wish for Bulletstorm to be censored. Let's be frank here, that's not my choice at all and it will be censored in Germany anyway (if it even comes out). But that does not mean I have to like the game myself or personally see much of a merit in it. I don't even want to try playing it. Of course, the huge monster in the trailer looked really cool but the moments of violence just weren't my cup of tea. I am glad that games like Bulletstorm exist, so that even the more liberal people amongst ourselves might have to say "I don't like this, I think it might magnify harmful tendencies in some people, but I see no reason why this should be censored at all". We should all at some point be in that position, reviewing our positions and reevaluating our principles.

That still doesn't mean I won't give you the side-eye if you are one of those people who don't question the dimension of violence and the perpetuated gender images in media like this at all and are too dumb or lazy for critical thinking when it comes to their own free-time.

Monday, February 14, 2011

Game of Thrones Preview (Two Months to go!)

Slightly more than 60 days from its premiere, not so much new can be said about the upcoming adaption of A Game of Thrones from HBO. I'm still very excited about seeing it all come to life and each new picture that we get, each new trailer and glimpse that we catch from the series seems rather promising.

I still believe that a TV series created by HBO must be the best fitting format to the complex stories of intrigue and dozens of characters that make their appearance over the different books. I remember, even when years ago there was no word about an adaption at all, if there were discussions on the matter, an HBO produced series was always the format mentioned as best fitting for the source material. Thus, it's really quite surprising that after five or so years I find myself here, barely two months from the pilot episode to what might be a great adaption of my once favourite books.

I say "once" here because I first read the books in the final years of high school and back then I was completely fascinated with everything. If I read them today, I don't know if I would be quite as amazed. But fact remains, those are really captivating stories and whomever I recommended the books to before always received them very well. So yes, go ahead and read them, they're good books. But maybe be a bit wary because in all the excitement before the airing of the new series I always read things like "best book series ever" and such, which might just not be true for everyone. It's quite different from your usual fantasy book series but there is one thing that A Song of Ice and Fire is extremely good at conveying, one thing that I always remember when I think back to it: The vulnerability of people who have to make their life in an unstable country that is plagued by war, looting and general desolation. If you are just walking down a street, trying to make your way from one village to another you might be murdered just for the clothes on your back or shoes you happen to be wearing. A lot of fantasy stories deal with the fantastical (hence the name) but one thing that A Song of Ice and Fire was good at making you aware of was that danger even lies in the common highway man and not necessarily fantastical beasts.

Another thing I remember is hating a character very much through the first two books and then, when he got his own point of view chapters in the next books, him becoming one of my favourite characters. It might be a little bit cliché but it really isn't an easy feat to pull off. A Song of Ice and Fire keeps surprising you in the strangest ways and that's what makes it worthwhile.

Remains to be seen if the series will be able to do the same for us! As mentioned before, a TV series seems to be the best format for the storytelling because even in the book the story heavily relied on cliffhangers. George R. R. Martin used to write for TV and maybe this is one of the cases where it really shows. Thus, the storytelling of Game of Thrones should offer great potential for a TV adaption of any kind. The richness of the story, filled with great castles, wonderful country sides, a small dash of supernatural beings and exquisite clothes of manifold styles beg for a big budget like HBO might be able to offer. And as far as we can see in the teasers and high resolution stills everything looks very real, refined and beautifully crafted.

Now, of course there have also been some things that I started wondering about. First there is the issue of the book series, and thus the storyline, not being finished and Martin taking his fair time to finish the remaining books to say the least. But with adaptions like True Blood we can see that HBO does take liberties with the source material. While I hope that for the books that were finished they stick as close to the story as the format allows them to (minor adaptions still welcome of course), it might come in handy once they reach territory where no storyline exists yet. This might prove to be a double edged sword and we can only wonder how HBO will handle this. Fact remains, for the first season we have a perfectly crafted storyline that they can follow and even have some minor plots be resolved in the progress of the first season. Well yes, I am not kidding you. There are a lot of loose threads still hanging as of book four and the plots that have been resolved are actually in the minority, which at times is a reason for people to discourage others from even starting to read the books, because that level of unresolved business does feel kind of unsatisfying at times.

Then there is also the objection that the whole project is doomed to fail as it is, since production alone, even if all other things are settled, will take too long for the child actors to still look appropriate for their roles. I am not sure what to think about this, since another big and long filming project springs to mind, being the Harry Potter series. I think they pulled it off satisfyingly enough and since they seem to have aged up the children of A Game of Thrones at least a bit for the adaption it might just work out. Another question of course is the budget and whether HBO and all the actors involved are willing to make such long-term committments. This depends largely on the success of the first season I would guess, so it all remains to be seen. We can speculate on it right now but until at least the pilot airs and ratings are announced it's a bit hard to say anything solid on those matters.

A very personal concern of mine is one character and that is the Hound, Sandor Clegane. To be fair, I have never seen Rory McCann in any other role than the one he played in Hot Fuzz and I doubt that role is in any way representative of his acting style, since it's very much a comedy role with not very many lines at all. One thing that caught my eye (or rather didn't) in previous trailers was that Sandor Clegane didn't have such a noticably burnt face. Granted, I have not seen really high resolution pictures of it before, I have not seen his face in motion and the little glimpses that I caught of him were too short and small to really tell anything. But yet, I hope they did well on his face. Big defining scars always require great make-up and I really hope they do his face justice and not play down his disfigurement, as it happened in the movie adaption of Avatar the Last Airbender. To both Zuko and Sandor the scars are as deep as they are meaningful and they should be visible on their faces. But of course there is more to Sandor's character than just his scars. I guess in the first season we might not see a whole lot of him but yet I hope that in the key moments that are crucial to his character development they will not forget about him and give him a chance to shine and foreshadow his importance. Thus one of the scenes that I'm looking forward to the most is the Tourney of the Hand.

What I have seen so far of Petyr Baelish is amazing! He looks very much like I imagined him and it seems that even though he comes across as a minor character in the first few books, they have not forgotten his importance and give him enough of a presence on the screen so he might get the viewer's attention and maybe even occasionally steal the show. As far as the child actors go, I think they all look great and very appropriate but how they are doing on screen is one of the things that remains to be seen. Especially Maisie Williams who plays Arya has caught my eye. Maybe HBO played off a bit of the fact that Arya is a big fan favourite and released a lot of images of her already, but she looks great and in-character in all of those stills and I am also looking forward to see her on screen. In closing I can say about the cast that I very much hope we will grow to love a lot of different characters, especially played by actors that haven't gotten a chance to really shine before and that HBO will not put too much emphasis on Sean Bean alone as a drawing card for the TV series. I especially count on Peter Dinklage as Tyrion to become a fan favourite, just like his character in the books.

On the one hand, I can not believe that after all these years of waiting we are finally barely two months away from the premiere of the series but on the other hand more than 60 days do seem like a long time. But winter is coming after all, it is only a matter of time. Waiting is at least one of the things that we fans are really good at!