Monday, February 14, 2011

Game of Thrones Preview (Two Months to go!)

Slightly more than 60 days from its premiere, not so much new can be said about the upcoming adaption of A Game of Thrones from HBO. I'm still very excited about seeing it all come to life and each new picture that we get, each new trailer and glimpse that we catch from the series seems rather promising.

I still believe that a TV series created by HBO must be the best fitting format to the complex stories of intrigue and dozens of characters that make their appearance over the different books. I remember, even when years ago there was no word about an adaption at all, if there were discussions on the matter, an HBO produced series was always the format mentioned as best fitting for the source material. Thus, it's really quite surprising that after five or so years I find myself here, barely two months from the pilot episode to what might be a great adaption of my once favourite books.

I say "once" here because I first read the books in the final years of high school and back then I was completely fascinated with everything. If I read them today, I don't know if I would be quite as amazed. But fact remains, those are really captivating stories and whomever I recommended the books to before always received them very well. So yes, go ahead and read them, they're good books. But maybe be a bit wary because in all the excitement before the airing of the new series I always read things like "best book series ever" and such, which might just not be true for everyone. It's quite different from your usual fantasy book series but there is one thing that A Song of Ice and Fire is extremely good at conveying, one thing that I always remember when I think back to it: The vulnerability of people who have to make their life in an unstable country that is plagued by war, looting and general desolation. If you are just walking down a street, trying to make your way from one village to another you might be murdered just for the clothes on your back or shoes you happen to be wearing. A lot of fantasy stories deal with the fantastical (hence the name) but one thing that A Song of Ice and Fire was good at making you aware of was that danger even lies in the common highway man and not necessarily fantastical beasts.

Another thing I remember is hating a character very much through the first two books and then, when he got his own point of view chapters in the next books, him becoming one of my favourite characters. It might be a little bit cliché but it really isn't an easy feat to pull off. A Song of Ice and Fire keeps surprising you in the strangest ways and that's what makes it worthwhile.

Remains to be seen if the series will be able to do the same for us! As mentioned before, a TV series seems to be the best format for the storytelling because even in the book the story heavily relied on cliffhangers. George R. R. Martin used to write for TV and maybe this is one of the cases where it really shows. Thus, the storytelling of Game of Thrones should offer great potential for a TV adaption of any kind. The richness of the story, filled with great castles, wonderful country sides, a small dash of supernatural beings and exquisite clothes of manifold styles beg for a big budget like HBO might be able to offer. And as far as we can see in the teasers and high resolution stills everything looks very real, refined and beautifully crafted.

Now, of course there have also been some things that I started wondering about. First there is the issue of the book series, and thus the storyline, not being finished and Martin taking his fair time to finish the remaining books to say the least. But with adaptions like True Blood we can see that HBO does take liberties with the source material. While I hope that for the books that were finished they stick as close to the story as the format allows them to (minor adaptions still welcome of course), it might come in handy once they reach territory where no storyline exists yet. This might prove to be a double edged sword and we can only wonder how HBO will handle this. Fact remains, for the first season we have a perfectly crafted storyline that they can follow and even have some minor plots be resolved in the progress of the first season. Well yes, I am not kidding you. There are a lot of loose threads still hanging as of book four and the plots that have been resolved are actually in the minority, which at times is a reason for people to discourage others from even starting to read the books, because that level of unresolved business does feel kind of unsatisfying at times.

Then there is also the objection that the whole project is doomed to fail as it is, since production alone, even if all other things are settled, will take too long for the child actors to still look appropriate for their roles. I am not sure what to think about this, since another big and long filming project springs to mind, being the Harry Potter series. I think they pulled it off satisfyingly enough and since they seem to have aged up the children of A Game of Thrones at least a bit for the adaption it might just work out. Another question of course is the budget and whether HBO and all the actors involved are willing to make such long-term committments. This depends largely on the success of the first season I would guess, so it all remains to be seen. We can speculate on it right now but until at least the pilot airs and ratings are announced it's a bit hard to say anything solid on those matters.

A very personal concern of mine is one character and that is the Hound, Sandor Clegane. To be fair, I have never seen Rory McCann in any other role than the one he played in Hot Fuzz and I doubt that role is in any way representative of his acting style, since it's very much a comedy role with not very many lines at all. One thing that caught my eye (or rather didn't) in previous trailers was that Sandor Clegane didn't have such a noticably burnt face. Granted, I have not seen really high resolution pictures of it before, I have not seen his face in motion and the little glimpses that I caught of him were too short and small to really tell anything. But yet, I hope they did well on his face. Big defining scars always require great make-up and I really hope they do his face justice and not play down his disfigurement, as it happened in the movie adaption of Avatar the Last Airbender. To both Zuko and Sandor the scars are as deep as they are meaningful and they should be visible on their faces. But of course there is more to Sandor's character than just his scars. I guess in the first season we might not see a whole lot of him but yet I hope that in the key moments that are crucial to his character development they will not forget about him and give him a chance to shine and foreshadow his importance. Thus one of the scenes that I'm looking forward to the most is the Tourney of the Hand.

What I have seen so far of Petyr Baelish is amazing! He looks very much like I imagined him and it seems that even though he comes across as a minor character in the first few books, they have not forgotten his importance and give him enough of a presence on the screen so he might get the viewer's attention and maybe even occasionally steal the show. As far as the child actors go, I think they all look great and very appropriate but how they are doing on screen is one of the things that remains to be seen. Especially Maisie Williams who plays Arya has caught my eye. Maybe HBO played off a bit of the fact that Arya is a big fan favourite and released a lot of images of her already, but she looks great and in-character in all of those stills and I am also looking forward to see her on screen. In closing I can say about the cast that I very much hope we will grow to love a lot of different characters, especially played by actors that haven't gotten a chance to really shine before and that HBO will not put too much emphasis on Sean Bean alone as a drawing card for the TV series. I especially count on Peter Dinklage as Tyrion to become a fan favourite, just like his character in the books.

On the one hand, I can not believe that after all these years of waiting we are finally barely two months away from the premiere of the series but on the other hand more than 60 days do seem like a long time. But winter is coming after all, it is only a matter of time. Waiting is at least one of the things that we fans are really good at!

Friday, February 11, 2011

The Depiction of Videogames in Novels

There is something quite unfortunate about the depiction of videogames or pretty much anything having to do with computers and internet in novels.

The starting point always seems to be a quite self-conscious conception especially from authors of children's literature that videogames keep children from reading books and in essence produce dumb people. That is a harsh prejudice that is simply not justified. Children these days will read books or they won't. Videogames are not going to change that, you might as well blame TV for the decline in sophistication. And true enough, when TV was at its advent the older media had a very critical view of the new media on the block.

Furthermore, even though I have to admit it is only a small exception, some games are in their narrative and psychological framework just as brilliant and sophisticated as a good movie or even a novel. Sadly, these works of course remain in the minority but if you have a look at any medium you might find an overabundance of trivial narratives and flat characters anywhere.

But even if you disregard the very sceptical and sometimes downright condescending point of view of the author, oftentimes the depiction of videogames is ridden with silly mistakes that make it very obvious the author probably has never touched a videogame with a ten foot pole. I vividly recall one instance where a new game was installed on the pc by putting a new microchip on the motherboard. Ridiculous.

Then I remember a novel series that was entirely set in a bleak future in which social power is earned by successfully fighting in a MMO type of game. The depiction of the MMO game within the novel was actually very accurate, so much that it poked fun at typical behaviour of MMO players, such as grinding or power gaming. On the downside the narrative soon lost itself in the most terrible and dumb Mary Sue characterisation. If I want to play an MMO game, I go and play. If I want to read a book I do so. I do, however, not see a point in reading a book about people playing MMO games, assumed that the narrative doesn't offer any other interesting points, which it sadly didn't in the admittedly brief time until I lost my patience with the book series.

I have yet to read a believable and also interesting depiction of a videogame in a novel. Most of the time the author tries to cram in some kind of message about how videogames are evil and are programming the young generation to be killing machines. Sadly, even Terry Pratchett's novel Only You Can Save Mankind seems to be one of those novels and even though I usually love reading Pratchett I can't bring myself to give that book even a try. Maybe once videogames have become a respectable enough medium, such as it happened with film, people are able to write about them in a reasonable and realistic enough way.

Monday, February 7, 2011

RIFT: First Impressions


One of the nicer things I brought home from Gamescom last year was a RIFT beta key. I registered quickly but it took a long time until I heard back from them, so I thought they had forgotten me after all. Some time ago however, I finally received the actual beta invitation and could try out the game.

It is a bit difficult to say anything about this game when I'm not really a player of MMOs at all. The last MMO I played? Ragnarök Online! I never played any MMO of the 3d kind, so navigating my character and especially selecting the enemies was challenging at first. I really liked the way the characters looked. They all had such broad hips and broad shoulders, at first it really threw me off but then I grew to like it. Until I took a screenshot and looked at it outside of the game. Turns out: My resolution ingame was a bit stretched and made everything look broader than it was. But strangely, I found this deviation from tall and slender characters, especially females, really refreshing! Oh well!

The gameplay was fun enough; even questing takes a rather intuitive route and you never really feel forced to do anything, which lets you play on and on for hours, obviously. What really impressed me was the wealth of different combination possibilities for your character's skilltrees. I can't even begin to think up which combinations I'd still want to try. So if you start a new character, you never feel like you are "stuck with them", because once you get bored you can choose new ways to skill your character and play them entirely differently! Lots of fun.

The implementation of rifts that suddenly open in the countryside is well thought out and carried out in a very atmospheric way as well. The countryside itself looks really nice, too. I still prefer Oblivion's graphics but that was a single player game. Imagine a near Oblivion-pretty world in an MMO game, that's really something!

Now onto the bad sides I guess, but those aren't really the games' fault at all. It's the players. Granted, you can turn a page in the chat or turn it off altogether but if you are looking for a group you can't help but have to endure the conversations of people ingame. My server was mostly filled with players that constantly talked about World of Warcraft and compared the two games. There is something about the random chatter of MMO people that annoys me. The tone of the conversation is always derogatory, it all serves the single objective to compare e-peens and it seems like people are always looking for fights.

I also realised that people like me probably aren't the target group of the game at all. I at least know my fair share of MMO terminology and thus I can fufill basic group functions but most of these people seemed to be permanent MMO players for whom this was just a different software to carry out their standard way of clicking. That is also a thing that will probably keep myself from playing the game when it comes out. I just don't feel like dealing with rude people like that, who seem to be navigating a whole different world than I am. If it means never getting ahead in an MMO and staying low-level then I'd rather do that than making my way through a dungeon with a group of rude guys for hours.

Even so, having to deal with very frustrating people, the game kept me interested enough to keep playing for hours on end. I don't really know how to write a review for an MMO since I am so obviously not accustomed to all their quirks and unwritten laws, so all I can do is give my view as an unfamiliar person. If you've never played an MMO before and you try to play any MMO you will probably get yelled at at first. Maybe if you can find a group of friends to show you the ropes you will be lucky but with so many MMOs out there and MMOs having developed into their own little niche kind of games, extremely different from the singleplayer RPGS that they once came forth from, it would always be tough to find your way into the system.

Rift at least is a new game where perhaps the minds of people aren't set into stone all that deeply and even for me it was really fun at times. I guess it would be a good choice to try out. For now, having played the game so intensely for the last three days I guess I can say I will never become an MMO player. There seems to be too much to learn just to have a little bit of fun. When the beta ends I think I will just go back to putting up with rude people in League of Legends. At least in League of Legends I can really kick ass if I'm lucky. In the end my overall impression of Rift is a highly positive one, while my impression of the players is an overwhelmingly negative one.

Monday, January 24, 2011

Alternate Models of Families in Pixar movies: The Toy Story Trilogy

Chances are you will be surprised at what I am going to write now: I wanted to write an entry about how Andy's dad is absent from the family in the Toy Story movies. Are you surprised? Or have you always consciously noticed that Andy's father is never mentioned in the films and that he is completely absent from the family?

It did take me a while to notice that there was no father present and from what I have seen in online discussions it is a thing that most people don't notice at first until someone else points it out to them. Granted, the movies are, as the title already suggest, first and foremost about toys! The toys are the most important characters in the movie and it is their struggle that makes up most of the plot of the films. Also, from a technical point of view the animation team concentrated on the toys, the human characters mostly just making up a framework for the story. Many people explain the lack of Andy's father simply with: "They didn't animate that much."

But that's not really the Pixar we know. If one listens to the audio commentary of Toy Story 3 they mention how they at first didn't plan to even have a model for young Andy for this movie and that they at first had planned to leave it a bit botchy and chalk it up to the inferior camcorder quality so it would fit right in with the video that shows us young Andy playing with his toys. However, as they developed a model for young Andy, they just couldn't make it halfhearted, if they do something, they do it perfectly. Thus I do think that technical constraints don't mean a whole lot at Pixar and the decision to leave Andy's father out of the movie was at least in part a conscious one.

If you google further it appears that, despite the absence of Andy's father being not a plot point in the movies at all, many people are upset by this. They claim that it is just not "right" that any movie propagates such a "new normal" which "isn't normal at all", scoffing at how Andy is "too well-adjusted to not have a father around" and that "America needs examples of how a real family (a man and a woman [obviously they felt the need to specify that]) are formed".

I can say that I am really happy we have movies like Toy Story, which portray alternate models of families in a good or at least neutral light, without making the whole movie about it. Pixar tends to do these little nods to really progressive themes without making a spectacle out of it and that's what I find great about their movies. It's just one of the reasons why people of all ages can find something in the movies that touches their life or their views in some small way. I find this to be much more delicate than to target more mature audiences exclusively with adult humour.

Anyway, I think the very non-chalant portrayal of a single-mother family (for whichever reasons it may have ended up like this) in Toy Story is a great thing and it shows that alternate models for families have come a long way on their path to acceptance. It is great to see an alternate model of a family portrayed as if it's the most normal thing in the world, as I mentioned, many people don't even notice anything is missing from the picture to begin with. Besides, since Finding Nemo is a movie about a fish growing up without a mother (and I don't hear anybody complaining about that), shouldn't it be alright for Pixar to make a movie that only just slightly and softly touches on the subject of a boy growing up without his father and turning out alright after all?

Then of course the Toy Story movies aren't even devoid of positive father figures! Of course you can count Woody as one of the nurturing and loving father figures in the movie. His first priority has always been to be there for Andy whenever he needs him and Andy stresses that Woody has been his best friend for as long as he can remember. Buzz Lightyear, when he first comes into the picture does appear a bit like the shiny new toy that maybe some stepfather might have gifted Andy and indeed, the squabble of Woody and Buzz in the first film could be seen as an allegory for the actual father and the step-father fighting over the affection of their son. Lastly, the odd group of toys can also be seen as a family of course. Especially in the end, where Woody realises that the other toys have over the years become equally important to him and he can not face being without them, as they too have become his family.

I think Pixar promotes healthy families, just not necessarily families that always adhere to the most rigid standards that conservative people might think up. There is love and nurturance to be found in the oddest assortments of people and being of the same sex, being of different kin or any of these things have never stopped people from being a family to each other. I don't find that there is anything to criticise in this healthy message of the movies.

Sunday, January 16, 2011

The Silent Hill Movie that never was - Shutter Island

Personally I think Shutter Island was DiCaprio's best movie last year. Better than Inception. (And it should go without saying but there are spoilers to the ending of both Shutter Island and Silent Hill 2 in here!)

Shutter Island is a classical psychological horror movie that is simply a pleasure to watch. Starting out in line with a tradition from the crime and mystery genre - an investigation taking place in an isolated sphere, thus limiting the possibilites and culprits - it quickly becomes clear that this will be no ordinary criminal investigation.

DiCaprio's character, U.S. marshal Teddy Daniels, is asked to investigate the disappearance of a female patient from a mental hospital located on an island. As the investigation continues he is faced with unhelpful hospital staff and a resurgence of his own war trauma. We, as viewers, first start to be suspicious of everyone on the island, then of the marshal himself.

The thing that pleased me the most in the movie were parallels that I could see between the plot and also the visual design of Shutter Island and Silent Hill 2. Some passages are very similar in overall style and development.

We start by entering a foggy and cold world. A mysterious and vaguely dangerous place. But Shutter Island continues to have its world inhabitated by people. Even if they are unhelpful or downright hostile there is no direct sense of isolation. In Silent Hill 2 you spend most of your time alone, only sometimes coming across a handful of people that are wandering the town as well, but never meeting more than one person at a time.

Then the imagery of movie and videogame crisscrosses again when we enter the prison world. Both Shutter Island and Silent Hill 2 contain a prison sphere, which signifies physically by the descent into the hidden and deep and visually with the darkness and ugliness, the travel of the protagonists into the abyss of their own souls and coming face to face with their own monstrosity down there. But yet, they are unable to believe and it is only during the final moments of the movie or videogame that they are able to face their past.

Two different interpreations of the end of Shutter Island - Daniels choosing to revert back into his delusions because he can not cope with his past and Daniels pretending to revert back into his delusions because he hopes to find oblivion in the impending lobotomy - correspond to two different endings to the videogame: James leaving the town together with the manifestation of his own delusion, Maria, her cough at the end signifying that there can be no happy ending; and James deciding to commit suicide because he can not live with what he has done.

I don't think there ever will be a good movie adaption of Silent Hill 2. But I don't belong to the people who claim videogames like this are unfilmable. Shutter Island shows us what could have been a perfect movie quite like Silent Hill 2. It is not impossible to do it. People just need to realise the essence of it. Silent Hill 2 draws on a number of works by David Lynch, among them Blue Velvet and Twin Peaks and these came from the medium film to begin with. So creating a movie that is true to the essence of Silent Hill 2 should not be impossible at all.

On the other hand, when people think of (survival horror) videogame movies, they think of Resident Evil and Uwe Boll and Silent Hill 2 couldn't be further from those sorts. So for the time being I am completely content with pretending that Shutter Island was in fact Silent Hill 2 The Movie.

Thursday, January 13, 2011

Recommendation: A Year in the Life of J. K. Rowling

If you are about the same age as me (I was born in 1987) chances are that you are part of the Harry Potter generation! Clearly, most young people who enjoy the Harry Potter books could be called "the Harry Potter generation" but maybe there is something special about starting to read the book series when you are 11 years old, just as the main protagonist.

So for people like me around the world it is undeniable: the Harry Potter saga is coming to an end. It already did end in a way when the last book was released. No more midnight release parties! No more avoiding the internet for a few days before the book launch to not be spoiled by ominous carpet books. No more finding five different fan-written versions of Harry Potter and the Order of the Phoenix online. Oh well, back when the last book came out I told myself: There will still be the movies.

Now that the last movie is due out this summer (THIS SUMMER!) there won't be much of anything out afterwards. Yes, I am hoping for J. K. Rowling to write that encyclopedia or maybe some cute book like "Hogwarts, a History" much in the same way in which she wrote Fantastic Beasts and Where to Find Them and Quidditch through the Ages, but there won't be any new books about Harry Potter at Hogwarts. Ah well! So as the summer release of the final Harry Potter film draws near, we are all a little bit sad. Right now I am doing some things that bring back memories, like rereading the books or watching DVD bonus material.

But one thing that I dug up again is the 2007 documentary "A Year in the Life of J. K. Rowling". I thought it's a really beautifully done documentary which follows the author through a critical phase of her career - namely the year in which she finished writing the final book of the Harry Potter series. It's almost surreal to see her sitting in a hotel room now, after the book has been released, actually finishing the very last bit of the novel. Then you get a brief look at how the manuscript was transported to the publisher and finally being printed as well.

Other than centering around the production of the Harry Potter saga the documentary also features J. K. Rowling's sister and husband and they're talking a bit about their family life. James Runcie also asks Jo a few very interesting questions and touches on the hard times in her life, after her divorce and the birth of her first child, when she faced depression and how she managed to keep going after all. Some insights on how Rowling's personal hardships in life and probably most of all the death of her mother influenced the book series are also given.

Overall, it is probably the perfect documentary to watch for a Harry Potter enthusiast who wants to know more about the author. If you are a fan like me and familiar with Rowling's basic biography you will probably already know a lot of the things that are talked about in this documentary. However, it is still an interesting watch. Especially scenes like the one where Rowling has the opportunity to visit one of her old flats again and is overwhelmed by emotion when she sees the Harry Potter books standing on a shelf there, shouldn't be missed by fans.

But even if you aren't a fan of Harry Potter, J. K. Rowling is an interesting woman. She has very interesting views on life and if you ever wanted to check out what the fuss is all about this documentary might be a good place to start as well.

Sunday, January 9, 2011

Rammbock - A German Zombie Movie?!

I don't like German movies at all. I don't know what it is about them. First of all, I think they are using different equipment. I actually tried to look this up. Are they using a different kind of camera, a different format, a different medium? Whichever way it may be, you can often tell a German movie from an American or British one just by looking at a still frame. Then the actors. Are German actors inherently bad? I've enjoyed watching Inglourious Basterds immensely so I think German actors just need someone who directs them the right way. Except for Til Schweiger, he just made his Til Schweiger-face and it coincidentally fit his specific character in that movie perfectly. So over time I just stopped exposing myself to German movies because every time I gave them a chance I was very disappointed. Maybe I should give them a chance again.

I sort of DID give it a try because one evening the second public German TV channel showed... a zombie movie! Unknown director, unknown actors, just a shortish little movie created out of the desire to make a zombie movie. Its name is Rammbock (yes, as in Rammstein) and it takes place in Germany's capital city Berlin. Actually one of the nice parts about Rammbock is that it mainly takes place in one building. Michael, the main protagonist of the movie visits his ex-girlfriend Gabi in an pathetic attempt to use the handing-over of the old house-key as an excuse to see her one last time and maybe convince her not to dump him. As he enters her flat he only finds a plumber working on the heating in the apartment. It's this handyman that becomes the first zombie of the film and attacks Michael as well as his own apprentice. They manage to lock the zombies out and from then on are able to communicate with the neighbours by shouting out of the windows into the joint courtyard.

The whole movie being set in one construction, one house is very reminiscent of the Spanish zombie movie [REC], which I enjoyed a lot as well by the way. It's a very close-up look at how a zombie apocalypse would affect the lives of people in the very first moments, especially if they find themselves unarmed. Rammbock is not to be understood as a classical low-budget splatter zombie movie. There are actually not many scenes of on-screen violence, most of the time it's the neighbours watching people getting mobbed by zombies in the courtyard. I thought that especially the open courtyard as a tool of communication, the ability to see into the other person's flat but not be able to really reach the people was a very clever and interesting device. What also makes Rammbock stand out are its characters. Even though you don't get to know a lot about Michael and the young apprentice Harper their dialogue is authentic and at times funny.

Michael is a terribly annoying guy, constantly worrying about his ex-girlfriend. This may sound reasonable for a zombie apocalypse movie but instead of fearing for her life, he worries about whether she might be upset when she comes back and finds that he and Harper wrecked some of her flat and he also scolds Harper for trying to build some weapons out of forks. By the time that he insists they have to leave the safety of the barricaded flat to go get his cellphone that he lost on the staircase the viewer is fully convinced that Michael is an idiot. Of course this is a textbook example of social commentary on the real world wrapped up in a zombie movie. Lines like "don't scribble on that, I wanted to sell it on ebay!" also come up.

Aside from unusual characters Rammbock also offers some bits of unique zombie features. Now, sensitivity to light is not unheard of in the zombie genre and it does come in handy for our group but the most interesting new twist about the zombie virus in this movie is that it's only triggered by adrenaline. If a person is infected the infection will only spread and turn the person if they're becoming upset or are triggering a release of adrenaline in a similar fashion. If no release of adrenaline is triggered the infection might be defeated by the immune system within a day or so. But since this is the zombie apocalypse remaining calm is not an option and thus sedative pills become very important for the containment of the disease.

Rammbock is just a good zombie movie. With its 63 minutes of runtime it is quite short but manages to tell a round story nonetheless. I always find it interesting to watch zombie movies from other countries than the US because the great majority seems to come from over there. But movies like [REC] or 28 Days Later just feel like they hit much more close to home, maybe solely for the fact that gun laws over here are stricter. I don't know one shop or even a place where I could find a gun in this city, which makes planning ahead for the zombie apocalypse quite hard. Thus, watching zombie movies in which the general public is completely unarmed feel more realistic to my personal life situation.

If you liked [REC] you should definitely check this one out, even though [REC] of course has more action and more scary scenes. Even if you liked 28 Days Later you might want to check this one out, though 28 Days Later of course has a different overall feel, a much bigger budget and much more action. If German movies more often went into this direction maybe checking them out wouldn't be such a bad idea.