Showing posts with label review. Show all posts
Showing posts with label review. Show all posts

Tuesday, May 31, 2011

Actually not so bad: Pirates of the Caribbean 4

I liked the first three Pirates of the Caribbean movies. Maybe I watched the second one a bit too many times. I didn't even like it that much, I just happened to watch it an awful lot in cinemas, by chance! The third one was okay.

But when I heard there was going to be another one I really didn't like the idea. Why another one? What's there left to tell? Anything new about Keira Knightley and Orlando Bloom? I thought I had definitely seen enough of their roles and their story was tied up neatly, so why have another movie? I largely ignored its whole production until the first trailer surfaced.

Then, I don't know why, but I did feel intrigued by it. Especially since they didn't continue a storyline that they had just neatly tied up into a bow just for the sake of having a sequel. They made up a new story (which, granted, was already hinted at at the end of the last movie). So in the end I went into the cinema with an open mind and thought I might actually enjoy it.

It is an enjoyable little movie, closer to the first one in its sense of a shortish adventure. I'm not sure you could describe it entirely as "carefree" and "light" but it surely weighed lighter than that whole selling your soul to Davey Jones or becoming Captain of the Flying Dutchman and thus being doomed to step onto land only once every 10 years. Dead Man's Chest and especially At World's End had very grave themes, resolutions that were extremely final and consequences that were extremely dire for some of the main characters.

On Strager Tides, even though it has its very serious moments as well, doesn't feel nearly as grave as its two predecessors and instead feels a bit more like the first movie again. One adventure at whose end none of our beloved main characters is really doomed. I think that was the movie's strong point.

Now when it comes to the weak points... I thought some elements were a bit badly worked out. What about this whole zombie issue? I guess they were voodoo cultish zombies but the movie could have made a bit more out of that. That love story with the missionary and the mermaid wasn't very inspiring. But the fact that they had mermaids were cool. I've never seen mermaids like those before and I thought they pulled off that idea well.

So finally, when I saw the credits roll and stayed until the very end so I could catch the little clip that always comes after the credits for these movies, I found myself hoping that they'd make another one. Which is really strange as I was against having a fourth one in the first place. I think Captain Jack Sparrow, Captain Barbossa and Mr. Gibbs have started to become characters that seem like old friends to the audience. Usually you have these kinds of parasocial relationships to characters mainly when it comes to TV series. But since Pirates of the Caribbean have gone on for more than a trilogy now there's a different kind of fondness you develope concerning their stories.

I hope they do make another one. It is great to have a nice pirate story once in a while and that universe seem so rich, they could think up a lot more nice stuff. On Stranger Tides won me over, maybe because I didn't expect too much in the first place and also didn't follow the production and the critical reaction closely. Sometimes this may be the best way to approach movies.

Thursday, March 31, 2011

Pixar's Up - A bit too conceptual?

For some reason I wasn't exactly sold on the critically acclaimed Pixar movie Up. Yes, you can hardly find more emotionally engaging first 10 or so minutes of movies that function completely without dialogue. And I think the first ten minutes of Up in which we get to know Mr. Fredericksen's whole life story are maybe on their own worth all the praise that this movie is getting.

However, when the movie progressed I couldn't help but feel like everything was just a little bit random. Colourful rare birds? Okay. But talking dogs? Cooking dogs? Dogs flying airplanes? That really felt a bit much. I've waited quite a while to get Up on DVD but when the Limited Edition was released over here just a month ago I thought I'd finally get it and listen to the audio commentary and watch all the bonus features.

I really have to commend Pixar on their efforts to create the wonderful wilderness of South America. They actually went there, went onto these huge stone monoliths to experience it all themselves. And their attention to detail and their inspiration really translates well onto the screen. But we are used to getting that from Pixar, so where did Up go slightly off?

When I watched the audio commentary I heard a lot of "We always wanted to put [this] or [that] into a movie...". I realised above all Up seemed a little bit too conceptual maybe to engage me as much as some of Pixar's other productions. It felt like it was a movie that is certainly based on a great and innovative idea but nevertheless a bit cluttered by things that Pixar had wanted to do for ages and ended up putting it into this movie.

Nevertheless, of course there are great things about Pixar. I find that Russel's character is extremely intriguing. The way his dialogue flows just feels natural and authentic for a kid his age. His family situation, which is only touched upon briefly also seems interesting. While Andy's father was away for all of Toy Story we at least hear about Russel's father existing and Russel missing him. All this gets resolved in Mr. Fredericksen being the one who is there for Russel in the end. And finally, Russel being an Asian-American main character for a kid's movie isn't the least part of why I think he's an awesome choice.

Also having Mr. Fredericksen as a main character for a quite action-laden movie is a nice step against the growing ageism that we have been facing for decades. The resolution of the feeling of loss that Russel and Mr. Fredericksen share when it comes to their family members is resolved beautifully by showing once more that unconventional models of families may be just as functional in providing nurturance for their family members.

Up remains a very innovative and thoughtful movie, even though it's execution might appear cluttered to some people. In the light of recent announcements, being Cars 2 as well as a Monster's Inc prequel I hope that Pixar continues trying to bring forth original scripts. Even though I did enjoy the Toy Story trilogy immensely I feel like the whole film industry has had too many sequels in recent years.

Thus, I also have really high hopes for Brave, Pixar's new movie featuring - finally - a female main character. Don't mess this up, guys.

Thursday, February 24, 2011

Looking Back at The Fellowship of the Ring

Can you even believe it? This year The Fellowship of the Ring will be ten years old! Ten years always seem to be a milestone for a movie. And me, being now somewhere between young and old, I don't have a whole lot of movies that I have consumed in a really aware way that are now ten years old. I remember that it blew my mind a little when I realised a while ago that The Matrix is now twelve years old. Little by little our beloved movies become movie-legends. And looking back at The Fellowship of the Ring one can definitely say that this movie has become a legend among movies!

It was only last week that I finally got the Special Extended Edition of The Fellowship of the Ring on DVD. I had never seen it before but since I have become a real fan of audio commentaries and Behind the Scenes features, I thought a big 4 DVD bundle was just the thing I needed. Watching the bonus stuff really is amazing. The Behind the Scenes features of The Fellowship of the Ring give you EVERYTHING! For example I really enjoyed the feature about the costumes since they actually showed you everything, every layer, every detail of the outfits! That's the kind of stuff that a costumer wants to see and they are just handing it to you on a silver platter. The bonus features of the DVD are really made for fans. They know what fans want and they are giving us exactly that.

But another thing was conveyed in a great way in the bonus features of the DVD and that is the large scale of the project of Lord of the Rings. Nowadays, having been in the position of organising something, and the large amount of planning and paperwork behind virtually anything, I can really appreciate the effort that everyone involved put into this. It almost seems to me like a miracle that a huge project like that ever came into being. How many Hobbit ears and Hobbit feet were made, how many weapons and pieces of armour had to be crafted, how many miniatures were made, how many locations had to be prepared and then all the paperwork behind everything involved. When people think about Behind the Scenes features, they mainly think about the actors but I really appreciate that those bonus features show you a lot of the people who really work behind the scenes to bring a great project to life. And another thing that remains unbelievable to me to this day is the fact that a studio had enough faith in Peter Jackson to direct these three movies and make everything work out. This is why we don't get a masterpiece like the The Lord of the Rings trilogy every year or so, because studios tend to be highly distrustful. Many extraordinary projects might be too much of a gamble and thus we have to wade through the same dumb and annoying action/comedy/thriller movies every year, which will never become anything great but are at least trusted to gain back the production and advertising costs again. And then you have people like Shyamalan who gain the trust of a studio and a big budget and turn it into pure shit. You're making everyone look really bad here, Shyamalan!

Watching The Fellowship of the Ring now, ten years later does reveal some of the CGI effects that were used. CGI people in certain longshot scenes are easy to identify or for example the cave troll has lost some of its greatness. But considering the fact that this has been ten years, they still hold up amazingly. If you compare it to the CGI of for example Narnia today, it's masterfully done. Furthermore, The Fellowship of the Ring did really great in trying their best to only rely on CGI when it was necessary. The miniatures that they built and filmed still show up beautifully in the movie and shine as a light of quality. The false perspective shots were a great and timeless idea and naturally they still work perfectly in the movie today. And of course one has to respect all the marvellous work that was done with prosthetics and costumes. Those won't age over time, unlike maybe a Davey Jones that was completely created in CGI.

This is also something that still makes me wonder about my own perception as a viewer. When we first see these movies, we think their CGI effects are great! Same goes for games. I remember how Morrowind was a really beautiful looking game, or hell, Final Fantasy VII had the best graphics of its time. How does our perception change little by little so that we can make out the fakeness of the effects when we haven't been able to make it out before? It's still a bit of a mystery to me but due to that fact I think most movies do best not using excessive amounts of CGI.

The Fellowship of the Ring probably still remains my favourite from the trilogy until this day. It might be silly, but I prefer its largely warm beautiful colours to the bleak greys of the next two movies. I also prefer its little journey of adventure to the big battles that were fought in the last two movies. Of course those movies are good too, but for some reason I just like to rewatch the first movie the most. It seems that this is a sentiment shared by a lot of people. And having now finally watched the extended edition of it as well I can say that it really is better than the cinema version. It's sad that four hour movies are pretty much unmarketable but it's great that all the missing material is made available to us through DVD.

Even ten years down the road, The Fellowship of the Ring remains a really good movie. Rewatching it gives one a feeling of anticipation for The Hobbit movie(s) which will start filming next month!

Sunday, January 16, 2011

The Silent Hill Movie that never was - Shutter Island

Personally I think Shutter Island was DiCaprio's best movie last year. Better than Inception. (And it should go without saying but there are spoilers to the ending of both Shutter Island and Silent Hill 2 in here!)

Shutter Island is a classical psychological horror movie that is simply a pleasure to watch. Starting out in line with a tradition from the crime and mystery genre - an investigation taking place in an isolated sphere, thus limiting the possibilites and culprits - it quickly becomes clear that this will be no ordinary criminal investigation.

DiCaprio's character, U.S. marshal Teddy Daniels, is asked to investigate the disappearance of a female patient from a mental hospital located on an island. As the investigation continues he is faced with unhelpful hospital staff and a resurgence of his own war trauma. We, as viewers, first start to be suspicious of everyone on the island, then of the marshal himself.

The thing that pleased me the most in the movie were parallels that I could see between the plot and also the visual design of Shutter Island and Silent Hill 2. Some passages are very similar in overall style and development.

We start by entering a foggy and cold world. A mysterious and vaguely dangerous place. But Shutter Island continues to have its world inhabitated by people. Even if they are unhelpful or downright hostile there is no direct sense of isolation. In Silent Hill 2 you spend most of your time alone, only sometimes coming across a handful of people that are wandering the town as well, but never meeting more than one person at a time.

Then the imagery of movie and videogame crisscrosses again when we enter the prison world. Both Shutter Island and Silent Hill 2 contain a prison sphere, which signifies physically by the descent into the hidden and deep and visually with the darkness and ugliness, the travel of the protagonists into the abyss of their own souls and coming face to face with their own monstrosity down there. But yet, they are unable to believe and it is only during the final moments of the movie or videogame that they are able to face their past.

Two different interpreations of the end of Shutter Island - Daniels choosing to revert back into his delusions because he can not cope with his past and Daniels pretending to revert back into his delusions because he hopes to find oblivion in the impending lobotomy - correspond to two different endings to the videogame: James leaving the town together with the manifestation of his own delusion, Maria, her cough at the end signifying that there can be no happy ending; and James deciding to commit suicide because he can not live with what he has done.

I don't think there ever will be a good movie adaption of Silent Hill 2. But I don't belong to the people who claim videogames like this are unfilmable. Shutter Island shows us what could have been a perfect movie quite like Silent Hill 2. It is not impossible to do it. People just need to realise the essence of it. Silent Hill 2 draws on a number of works by David Lynch, among them Blue Velvet and Twin Peaks and these came from the medium film to begin with. So creating a movie that is true to the essence of Silent Hill 2 should not be impossible at all.

On the other hand, when people think of (survival horror) videogame movies, they think of Resident Evil and Uwe Boll and Silent Hill 2 couldn't be further from those sorts. So for the time being I am completely content with pretending that Shutter Island was in fact Silent Hill 2 The Movie.

Thursday, January 13, 2011

Recommendation: A Year in the Life of J. K. Rowling

If you are about the same age as me (I was born in 1987) chances are that you are part of the Harry Potter generation! Clearly, most young people who enjoy the Harry Potter books could be called "the Harry Potter generation" but maybe there is something special about starting to read the book series when you are 11 years old, just as the main protagonist.

So for people like me around the world it is undeniable: the Harry Potter saga is coming to an end. It already did end in a way when the last book was released. No more midnight release parties! No more avoiding the internet for a few days before the book launch to not be spoiled by ominous carpet books. No more finding five different fan-written versions of Harry Potter and the Order of the Phoenix online. Oh well, back when the last book came out I told myself: There will still be the movies.

Now that the last movie is due out this summer (THIS SUMMER!) there won't be much of anything out afterwards. Yes, I am hoping for J. K. Rowling to write that encyclopedia or maybe some cute book like "Hogwarts, a History" much in the same way in which she wrote Fantastic Beasts and Where to Find Them and Quidditch through the Ages, but there won't be any new books about Harry Potter at Hogwarts. Ah well! So as the summer release of the final Harry Potter film draws near, we are all a little bit sad. Right now I am doing some things that bring back memories, like rereading the books or watching DVD bonus material.

But one thing that I dug up again is the 2007 documentary "A Year in the Life of J. K. Rowling". I thought it's a really beautifully done documentary which follows the author through a critical phase of her career - namely the year in which she finished writing the final book of the Harry Potter series. It's almost surreal to see her sitting in a hotel room now, after the book has been released, actually finishing the very last bit of the novel. Then you get a brief look at how the manuscript was transported to the publisher and finally being printed as well.

Other than centering around the production of the Harry Potter saga the documentary also features J. K. Rowling's sister and husband and they're talking a bit about their family life. James Runcie also asks Jo a few very interesting questions and touches on the hard times in her life, after her divorce and the birth of her first child, when she faced depression and how she managed to keep going after all. Some insights on how Rowling's personal hardships in life and probably most of all the death of her mother influenced the book series are also given.

Overall, it is probably the perfect documentary to watch for a Harry Potter enthusiast who wants to know more about the author. If you are a fan like me and familiar with Rowling's basic biography you will probably already know a lot of the things that are talked about in this documentary. However, it is still an interesting watch. Especially scenes like the one where Rowling has the opportunity to visit one of her old flats again and is overwhelmed by emotion when she sees the Harry Potter books standing on a shelf there, shouldn't be missed by fans.

But even if you aren't a fan of Harry Potter, J. K. Rowling is an interesting woman. She has very interesting views on life and if you ever wanted to check out what the fuss is all about this documentary might be a good place to start as well.

Sunday, January 9, 2011

Rammbock - A German Zombie Movie?!

I don't like German movies at all. I don't know what it is about them. First of all, I think they are using different equipment. I actually tried to look this up. Are they using a different kind of camera, a different format, a different medium? Whichever way it may be, you can often tell a German movie from an American or British one just by looking at a still frame. Then the actors. Are German actors inherently bad? I've enjoyed watching Inglourious Basterds immensely so I think German actors just need someone who directs them the right way. Except for Til Schweiger, he just made his Til Schweiger-face and it coincidentally fit his specific character in that movie perfectly. So over time I just stopped exposing myself to German movies because every time I gave them a chance I was very disappointed. Maybe I should give them a chance again.

I sort of DID give it a try because one evening the second public German TV channel showed... a zombie movie! Unknown director, unknown actors, just a shortish little movie created out of the desire to make a zombie movie. Its name is Rammbock (yes, as in Rammstein) and it takes place in Germany's capital city Berlin. Actually one of the nice parts about Rammbock is that it mainly takes place in one building. Michael, the main protagonist of the movie visits his ex-girlfriend Gabi in an pathetic attempt to use the handing-over of the old house-key as an excuse to see her one last time and maybe convince her not to dump him. As he enters her flat he only finds a plumber working on the heating in the apartment. It's this handyman that becomes the first zombie of the film and attacks Michael as well as his own apprentice. They manage to lock the zombies out and from then on are able to communicate with the neighbours by shouting out of the windows into the joint courtyard.

The whole movie being set in one construction, one house is very reminiscent of the Spanish zombie movie [REC], which I enjoyed a lot as well by the way. It's a very close-up look at how a zombie apocalypse would affect the lives of people in the very first moments, especially if they find themselves unarmed. Rammbock is not to be understood as a classical low-budget splatter zombie movie. There are actually not many scenes of on-screen violence, most of the time it's the neighbours watching people getting mobbed by zombies in the courtyard. I thought that especially the open courtyard as a tool of communication, the ability to see into the other person's flat but not be able to really reach the people was a very clever and interesting device. What also makes Rammbock stand out are its characters. Even though you don't get to know a lot about Michael and the young apprentice Harper their dialogue is authentic and at times funny.

Michael is a terribly annoying guy, constantly worrying about his ex-girlfriend. This may sound reasonable for a zombie apocalypse movie but instead of fearing for her life, he worries about whether she might be upset when she comes back and finds that he and Harper wrecked some of her flat and he also scolds Harper for trying to build some weapons out of forks. By the time that he insists they have to leave the safety of the barricaded flat to go get his cellphone that he lost on the staircase the viewer is fully convinced that Michael is an idiot. Of course this is a textbook example of social commentary on the real world wrapped up in a zombie movie. Lines like "don't scribble on that, I wanted to sell it on ebay!" also come up.

Aside from unusual characters Rammbock also offers some bits of unique zombie features. Now, sensitivity to light is not unheard of in the zombie genre and it does come in handy for our group but the most interesting new twist about the zombie virus in this movie is that it's only triggered by adrenaline. If a person is infected the infection will only spread and turn the person if they're becoming upset or are triggering a release of adrenaline in a similar fashion. If no release of adrenaline is triggered the infection might be defeated by the immune system within a day or so. But since this is the zombie apocalypse remaining calm is not an option and thus sedative pills become very important for the containment of the disease.

Rammbock is just a good zombie movie. With its 63 minutes of runtime it is quite short but manages to tell a round story nonetheless. I always find it interesting to watch zombie movies from other countries than the US because the great majority seems to come from over there. But movies like [REC] or 28 Days Later just feel like they hit much more close to home, maybe solely for the fact that gun laws over here are stricter. I don't know one shop or even a place where I could find a gun in this city, which makes planning ahead for the zombie apocalypse quite hard. Thus, watching zombie movies in which the general public is completely unarmed feel more realistic to my personal life situation.

If you liked [REC] you should definitely check this one out, even though [REC] of course has more action and more scary scenes. Even if you liked 28 Days Later you might want to check this one out, though 28 Days Later of course has a different overall feel, a much bigger budget and much more action. If German movies more often went into this direction maybe checking them out wouldn't be such a bad idea.

Thursday, January 6, 2011

Legend of the Guardians Review

Now the last thing that I expected Zack Snyder to do after his Dawn of the Dead (2004), 300 (2006) and the amazing Watchmen (2009) was a cute little children's movie about owls. I didn't have the urge to see it right away but finally I did find time to squeeze it in so I thought a little review was in order.

I'm really not a person who goes to watch movies just because they look pretty. I admit that my great enjoyment of the Hellboy movies was very much enhanced by their marvellous design (especially the second one) but I usually never watch a movie just because the visuals interest me and nothing else. But for Legend of the Guardians: The Owls of Ga'Hoole this might be true. Which is not a bad thing at all! The movie is utterly beautiful. I am used to the kind of cartoonish animation movies that Pixar and Dreamworks produce so watching something like this is a bit unusual and shows you a whole different side of the animation genre. When you watch a movie like this you realise: They have come really far now with the technical capacity. Beautiful backdrops, amazing weather effects and the owls themselves just look very real, down to their individual feathers. Knowing that feathers and fur have long been a problem in animation, a movie like that really reveals the technical advancement that has been achieved over the years. I have watched this movie in 2D but I think it might be nice to watch it in 3D as well. At the very least there have been a few scenes that were very obviously made to make use of the 3D technique.

This is a movie about owls set in a fantasy world. It starts out looking quite realistic and not necessarily fantasy, but be prepared for owls not only fighting with swords and wearing armor but also smithing the metal themselves, writing books, playing musical instruments and doing all kinds of stuff. Honestly, I thought it was pretty ridiculous at first but it doesn't throw you off too much since those elements are built up slowly over time and mainly dominate the latter half or so of the movie. Well, if you are prepared for swordfighting owls and have accepted their ability to do this then I guess you're free to enjoy the movie.

The characters themselves are likable enough. Since this is obviously a children's movie they are a bit on the black and white side but this is to be expected. Actually, I did wait for a plot-twist or something to come near the end of the movie but it just didn't come. It's a very straight forward movie about a fight between good and evil. I don't know how I came to expect a plot twist, I think it was some comment I have read before and must have misunderstood. So if you are fine with watching a not all too complex children's movie you won't be disappointed.

In some regards this movie feels a bit incomplete. Since it is based on a book I will just assume that there wasn't enough time to work on certain things enough and explain some issues. I still don't have any clue at all what that "fleck" substance in the movie is and why the evil owls gather it and what a gizzard is. I mean, I know what a gizzard is because I looked it up but the sort of mystical part it seemed to play in that movie remains completely mysterious to me. Now, not all things have to be explained and I really do enjoy watching movies that leave things open for the viewer to think about themselves but in instances like this it just seems a bit unfinished. There is also the role of the little elf owl, Gylfie which becomes a friend to Soren in captivity. This makes you think she will become an important character but then she just doesn't do a whole lot in the movie at all. It's sort of sad because she was one of the only female protagonists and being quite small but determined she suggested great potential from the start. I can't help but think that her role must have been bigger in the book because in the movie you're just left wondering why she is even there at all if she doesn't do a lot.

One thing that makes the movie quite lively and funny to watch are all the different accents the voice actors are lending to their characters. I couldn't identify them all but I certainly have some favourites among them. If you like owls and enjoy watching a really good looking movie set in a fantasy world, then you should check it out.

Thursday, December 23, 2010

It's been done - Megamind Review

I don't know what made me feel this way but for some reason I actually wanted to see Megamind. It just sort of captured my interest and after How to train your Dragon I was convinced that Dreamworks maybe had the potential to bring greatness onto the screen as well.

I wasn't sorely disappointed but still pretty much disappointed nonetheless. Megamind is quite predictable. From the trailers you can see that that blue-headed supervillain is far too charismatic to actually be the villain of this movie and you're not mistaken. Then you have a little love story thrown in, evil turns good, big amazing fight scenes, whatever you wish for in a superhero movie. And there have been a lot of superhero / supervillain movies. Of course The Incredibles, which dealt with the theme of the blurry line between good and evil in superherodom springs to mind first. Then there is also this year's Despicable Me but I find that comparison to be a bit difficult because it doesn't quite add up. Both movies, however do infinitely better than Megamind, which ultimately feels way too late. And those were just the computer animated movies that I mentioned. Don't forget the large amount of superhero movies beyond that medium that were made during the last few years.

For consciously and purposely (how could you not be aware of that?) entering an overcrowded genre of movie that has had its fair share of really exceptional and entertaining movies already, Megamind just doesn't bring enough to set it apart from the rest. It's a mediocre superhero movie with no surprises. Sure, we have celebrity voices for people who actually care about that and the whole thing is in 3D as well. I haven't seen it in 3D so I don't really know whether it managed to pull off that technique nicely but it's actually because I avoid 3D. I think 3D has to be the trend of the year that got very old most quickly and I am eternally greatful that instead of adding some botched 3D they completely scratched that feature for the new Harry Potter movie. Even if Megamind had pulled off 3D perfectly it wouldn't have been enough to save a tired and unimaginative plot.

The panorama pictures are pretty and some of the special effects that Megamind uses to enhance the performances of its main character are really awesome to look at. What really started bothering me halfway through the movie however is the face animation of ALL the characters. I couldn't help but think "they look like Sims" all the time. Now I know Sims3 actually has nice graphics and is a good videogame but how can you think that that kind of basic face animation is alright to use in a movie? There are a lot of squinty eyes. Always the squinty eyes and the exagerated eyebrow and mouth-movements. It just looks really bad and fake. I was quite shocked because the faces of the characters should be the number one thing that are done with the utmost care and desire to create perfection. If the faces look lifeless and basic, no amount of quirky voice acting is going to save these characters. I sort of want to watch a behind the scenes feature of that movie just to get to know how they did the face animation, whether they used a new previously untested technique or whether something went horribly wrong, I just want to know why they screwed up so badly.

Still, Megamind is not an unwatchable movie. It's very watchable. It's funny at times (though I guess it's fair to say that it's one of those movies that wastes all its funniest bits in the trailer already) and the story in itself isn't even that bad. It just has been done before ad nauseum. If Megamind had been one of the first computer animated movies and one of the first movies to deal with this facet of the superhero genre then it might have actually had something new to offer. Now after all these years it comes a bit late and thus frankly disappoints.

Dreamworks showed that they can make really beautiful and lively movies with How to train your Dragon and it's very disappointing to see that studio fall back to mediocrity with that predictable and lifeless movie. I wonder what kind of movies we can expect from them in the near future. Since I am starting to more and more become a fan of computer animated movies I will be sure to keep an eye on it all.

Monday, December 20, 2010

Classic or Insider's Tip? Three Wishes for Cinderella

Here comes another Christmas recommendation. First and foremost I have to say that I do not belong to the people, probably the generation, for whom the 1973 Czech / German coproduction Three Wishes for Cinderella is a classic that has to be watched every Christmas. I have only recently seen that movie for the first and only time, even though it is one of those movies that is on German TV every Christmas, just like Dinner for One is always on on New Year's Eve. I am not really aware of how it is for the anglophone countries. When I tried to check it out on youtube there were also English comments claiming that that movie was a childhood favourite and the upload was much appreciated. However, since I wasn't even aware it was such a popular movie in Germany until my mother told me about it, I really can't make a guess about its international popularity. I am not even sure if there is a proper English dub available.

Cinderella deviates from the "original story" that we know from, for example the Disney movie, in the fact that Cinderella doesn't get a visit from her fairy goodmother but instead by chance she is presented with three magical hazelnuts. Each of those hazelnuts will grant her one wish, which in the story are a huntsman's outfit, the famous Cinderella ballgown and finally a beautiful wedding dress. Plus, the Cinderella in this story is a much more feisty and bold young lady, throwing a snowball at the young spoiled Prince when she comes across him for the first time. But more on the character of Cinderella later.

The overall movie, even though it is of course not comparable to the movies of today just exudes an air of real magic and beauty. Most of the movie was filmed in Saxony, Germany and the real snowy landscapes are some of the most beautiful landscapes I have seen on TV. The German expression "wie im Märchen" - like in a fairytale - springs to mind immediately. Then there is also something extraordinary about the costumes that I just can't quite put my finger on. I think it may have to do with the fact that today's productions that are set in medieval times or fantasy worlds always aim for a sort of grimy and realistic factor, making everything look a bit damp, cold and uncomfortable... the way the actual middle ages were after all. But in that old movie, naturally, all the costumes are done really beautifully, even if realism might suffer a bit from that. But paradoxically, for some reason the costumes from this movie look "more real" to me than the costumes that you will find in movies these days. I can't really explain it, I guess you have to see it for yourself.

What I find really extraordinary about the movie however is how the role of young Cinderella is changed. Maybe Cinderella is one of the most active "princesses" to begin with, if you look at the canon of Disney princesses, but Three Wishes for Cinderella takes it all a step further. When Cinderella meets the Prince in the forest for the first time she throws a snowball at him, preventing him from shooting a deer with his crossbow. Together with his friends he tries to chase her down but she cleverly escapes the guys numerous times and when she is finally confronted with the Prince she just laughs at him instead of being intimidated by his authority. The second time they meet is at a hunting party and she disguises herself as a young huntsman. She sets her sights on the eagle that the Prince is trying to shoot and manages to capture it before he's even ready. Then the hunting party asks her to show her marksman skills some more and she earns a jewelled ring from the Prince, still not telling him her name. Finally, as Cinderella goes to the ball at the castle she wears a veil that hides her face and the Prince is very intrigued by her. While he dances with her, he declares that he has already decided to marry her. But Cinderella stops him and reminds him that he has forgotten the most significant thing: To ask her if she wants to marry him! She leaves him with a riddle about her identity and runs from the palace at midnight.

The Prince, puzzled, picks up her slipper and vows to find her no matter where she is. When he finally does find her and she is waiting for him in a beautiful wedding dress, he does solve the riddle about her identity and it is only then, when he realises that she's been both the little insolent girl and the remarkable young huntsman, that she can accept him and they can live happily ever after. Even though at heart, this is still a silly little fairytale, the added elements really make it quite valuable, especially since Cinderella in that adaption isn't your usual inactive princess that is just desperate trying to get married. I guess this film shows some of the better elements of socialism - the ideal of gender equality and the disdain for monarchy, as the Prince is mostly depicted as spoiled and silly. Even though the reality might have looked different it is still great to see such an adaption and if you consider that this movie will soon be 40 years old, its depiction of a strong female overtakes many depictions of females we get in contemporary cinema.

In the end Three Wishes for Cinderella is an extremely beautiful movie and if you have a chance to catch it on TV I definitely recommend watching it. I feel like every country has brought forth some really nice productions at some point and for Czech cinema that's probably this movie as well as imaginative productions like "Arabela" (German title: Die Märchenbraut), which were very popular on German TV as well.

Sunday, December 19, 2010

A Sweet Movie to watch on a lazy Sunday Afternoon: 1234

1234 is a cute little movie (you know, one of those movies that you'd just like to hug close) about a bunch of twentysomethings trying to form a band. It's actually mostly Stevie who tries to escape his boring every day life of working in a call centre by trying to create that band and he has to convince his friend Neil, a morose guitarist named Billy and an artsy bass-player named Emily to join him and make it work.

I'll be honest and say it was mainly Ian Bonar, playing the protagonist of this movie, who made me want to watch it. I really enjoyed Ian Bonar's performance in Going Postal and he's also very cute in this movie. His character is believable and likable and it's just fun to watch the little story unfold. Not a whole lot will be happening in this movie but it's really fun to have a look at all the different and kind of strange characters and their way through life. Being twentysomething I can definitely relate to the position that all of the lead characters are finding themselves in in life: Not knowing exactly what you want to do with your life, despite being an "adult" already or maybe knowing exactly what you want to do with your life but the fact that what you want to do isn't considered a real career.

There are a few quite funny scenes in that movie. Personally, they had me at the moment where Stevie has to join a game of LARP in the woods to convince Billy to join his band. It is quite a surreal idea at first but it fits very well to the theme of quite unique and yet not unrealistic characters that populate this movie.

I also liked Emily, it's interesting to have a look at all the art projects that she is working on throughout the movie. It's not every day that you see art portrayed within art (such as a movie) and I always find it to be quite interesting. Overall the movie has some really beautiful shots as well, be it a dark city skyline or pale and cold looking streets. Of course the music is pretty much a core topic of the whole movie and thus you will experience a lot of music while watching and if you like Indie music it might be cool to check it out just for that.

In the end 1234 to me seemed to be a very sweet little movie to watch on a lazy Sunday afternoon, when you are recovering from whatever you have been doing and not quite ready for the week to begin again on Monday. Frankly, some people might claim this movie is very boring and I have to admit not a whole lot is happening but sometimes it's just extremely nice to be watching a calm movie and if you decide to do that you might as well decide to watch a good one. 1234 is perfect for such an occasion. I'm really surprised that nobody I know has ever heard of that movie and I have never heard it being mentioned anywhere. For that fact alone I feel like it's my duty to write about this movie. People should watch it. Go watch it!

Saturday, December 18, 2010

Gender in The Walking Dead (part 2)

I know this post is coming a little bit late but I can explain! I've been busy reading through the first The Walking Dead Compendium, which contains the first 48 issues of the comic book series. Still, the notes that this post is based on date from before I have read the comic and it's still a look at the TV series only.

In the last post I examined the depiction of gender images in the first three episodes of The Walking Dead. It already became obvious that the dominant themes in this TV series seem to be fatherhood and the benevolent patriarchical group leader.

Now in the following post I want to continue analysing relevant scenes from each following episode and confirm the first impression on gender images in The Walking Dead that I obtained by analysing certain scenes from the first three episodes.

Episode four of The Walking Dead starts out with two of the female characters, Andrea and Amy, sitting in a boat on the little lake near the camp. They are catching fish for dinner. While waiting for the fish to bite they start a conversation in which we find out that their father taught both of them how to fish when they were younger, however he taught them different knots. Andrea at first suggests that this was just a coincidence but then they come to the conclusion that their father probably taught them different fishing knots because of their differences in personality. Remembering their father and childhood memories, they’re both starting to cry but the scene ends when a fish bites.

In this scene we also see the father figure as a strong, nurturing and benevolent motive. It is nice to have a father going fishing with their daughters, especially when this is usually known as the typical father and son activity to do. However, the complete absence of their mother in that nostalgic and slightly painful conversation is striking as well. When they think back to their normal comfortable life before the zombie apocalypse the first thing that comes to their mind is their father, not their mother.

What I liked about that scene where they return from the lake was that they had actually managed to catch a big bunch of fish. At least as many as Daryl managed to catch squirrels on his hunting trip. One male camp inhabitant even comes up to them and says: „Thank you! Because of you, my children will eat tonight“. This is a single instance where we can see the typical role model of nurturing father subverted and it’s actually the women getting food on the table. However this is also relativised a bit by them stating that it was Dale’s boat and fishing rods and that after all it was their father who taught them how to fish.

Since Rick has left the camp again together with Glenn, Daryl and T-Bone to go back into the city and save Merle and bring back that bag of guns as well, it is Shane who has to deal with Jim, who obviously is developing some mental problems. Jim had been keeping himself busy with digging graves near camp all day under the hot sun and Dale already reached out to him and asked whether he maybe wanted to take a break or at least drink something.

When Shane confronts Jim together with the group he doesn’t just ask Jim, he doesn’t accept no for an answer. His handling of the situation starts to appear a bit questionable especially when Jim calls him out on beating up Ed. This is also a moment in which the domestic violence coming from Ed is relativised and Jim says that „it is their marriage“ and none of Shane’s business. Finally Shane restrains Jim by force and ties him to a tree. As viewers we realise that there is danger coming from Jim, at the very least for himself but we also question the way Shane is dealing with the situation. In contrast to the way Rick always used to handle things Shane’s attempts look heavyhanded and not thought through. It becomes clear that Shane is not as good a leader as Rick.

There is also a brief moment in the scenes from the city in which an old woman appears through one of the key moments. Rick, Daryl and T-Bone are having a face-off with what seems to be a Latino street gang, who have kidnapped Glenn and set their eyes on the bag of guns, and the situation is approaching escalation quickly, when an old latino woman appears seemingly out of nowhere and walks into the middle of the scene. At that point all men put away their gun as there seems to be an emergency. The latino street gang is actually revealed to be employees at a nursing home and relatives of the old people who have been abandoned there. It’s a pretty imaginative scene but it seems a bit badly pulled off. It also does rely on the stereotype that latinos are generally more connected to their family and traditional values, etc.

The old woman defuses the situation and does appear as a positive figure. However, since she is so old already she is not exactly regarded as a woman, more as a grandmother or general mother figure. The men don’t stop fighting because she exudes some sort of power or authority but rather because she is old, helpless and pitiful. Thus, her positive influence on the scene also stems from her being understood as a traditional role for a woman – a mother or grandmother.
Finally the episode ends with a scene of great catastrophe. The zombies start to invade the camp. This scene undoubtedly stands for action and progress and has probably been hoped for by numerous people already. Ed, who refused to join the group for dinner, ashamed of his horrible bruises, is eaten first in his tent. Then Amy, who has gone away from the camp fire as well to go to the toilet is bitten by a walker. Some random guy gets eaten as well but I am not even sure he had a name.

The fact that Ed is killed first can be seen as his ultimate punishment for the domestic abuse of his wife. However, until the end we don’t see any development in his character and again evil is not punished through reason or criticism but by brutal force. The fact that Amy is killed seems to mean that she wasn’t that important after all. She will in the following episodes work only as a trigger for her sister Andrea, much in the way that a lot of women in movies solely exist to die and give the male main character a motivation to do something or a background of melancholy. But as of the end of season one we can not see Andrea getting any kind of motivation from the death of her sister, we will only be able to see her mourn for the rest of the season.

It is this mourning process that starts episode five. When the episode begins we see Andrea still kneeling by her sister Amy while the rest of the group is busy tidying up their camp, disposing of the corpses of both the zombies and their dead. The survivors are starting to get increasingly restless because Amy hasn’t been properly disposed of yet. If her brain is not destroyed she might come back as a zombie any time.

Now this is a mechanism very familiar to the fans of zombie stories. Fans are trained to quickly favour the decision of killing infected people. After all, that is the only way to contain the infection and not endanger oneself. So the long drawn out scenes of Andrea staying by the corpse of her sister will either bring great tension to the audience or great frustration at the unreasonable and sentimental behaviour of Andrea.

When Rick tries to confront her she pulls a gun on him and assures him that this time she has not forgotten to remove the safety. Thus Rick leaves her alone. Dale also tries to reason with Andrea. He comes to pay his respects to Amy and tells Andrea his own personal story of the loss of his wife. Finally he concludes that since that loss he hasn’t felt love for anybody but the two of them. Andrea and Amy are constructed to be the surrogate daughters for Dale, who has lost his wife (children are never mentioned). Thus Dale is also constructed as a father figure in the same way as Shane accepted his role as a surrogate father when he believed Rick to be dead and took care of his family.

Finally when Amy does come back alive the viewer almost expects Andrea to be bitten. We expect Amy who is just waking up into her new life as a zombie to quickly grab and bite Andrea at any moment, as we have seen it happen in a lot of zombie movies before. However, Andrea just says goodbye to her sister and at the very last possible moment she takes her gun and shoots Amy in the head. At that point we realise that she has been in control of the situation all along. This is maybe one of the only moments where we see a woman completely in control of her situation, even despite her heavy grief.

In that episode the conflict between Rick and Shane is also deepening. As they continue to dig graves to bury their dead Shane tells Rick he blames him for leaving and thinks that not as many people would have died if he had stayed. Rick however reasons that without the guns he brought back even more people would have died. Touché. Later as Rick and Shane scout the woods they have a conversation about either leaving camp and going elsewhere or staying there and sitting it out. Shane is in favour of staying, while Rick prefers to leave.

One very significant sentence almost sends Shane over the edge: „You don’t know what it’s like, you don’t have a family.“ Shane gets extremely angry at that and tells Rick that he HAS had a family, Rick's family, that he had taken care of when Rick was gone. It is almost implied that after all it was Rick who now has taken that family away from Shane again. Frustrated, Shane even points his shotgun at his colleague, when they hear a noise in the woods and Rick goes on to check ahead. Shane struggles for a moment and the anger is very visible on his face. He is clearly considering shooting Rick and finding an excuse for it. But then he takes down his rifle and to his horror realises that his moment of plotting murder has been observed by Dale. Dale is completely shocked by what he just witnessed and Shane sheepishly tries to escape the situation by calling out to Rick and suggesting going back to camp.

We can see from that scene how important that father role was for Shane and how much of his self-worth he drew from that. Now that Rick, who is better at being a leader, better at taking care of a family and better at solving group problems, has come back he feels that he is not the alpha male anymore and has lost a significant amount of his masculine power. The father and group leader role is depicted as the ideal for a man. We also see Dale as a passive father figure (possibly because of his age) but a moral authority nonetheless. In the end Shane submits to Rick's authority and supports his decision to leave camp.

In the final episode of the season the group is briefly allowed to enjoy a bit of civilised comfort as they find shelter at the CDC. They have electricity, warm running water, books and can sleep without being afraid of waking up to a zombie trying to eat them. In this episode we can see Andrea still mourning her sister Amy. It becomes obvious that she has given up on the whole world and even herself in a scene where she throws up in a bathroom and has a conversation with Dale. She suggests that everything is gone now, there most probably are no other research facilities around the globe trying to find a cure for the zombie disease. Dale however tells her that he sees this apocalypse as a chance to make a second life after his first one ended. In that scene Dale is also further established as somebody who is there for Andrea, which is a dominant theme in this episode, as it plays a significant role in one of the final scenes as well.

But we also have Shane further slipping away into self-doubts and anger. He drunkenly tries to confront Lori about their relationship, tries to tell her not to shut him out after all that happened between them but Lori refuses and the scene ends in an attempted rape, only stopped by Lori actually defending herself. Shane leaves the room in shock and anger. The next morning somebody confronts Shane about the wounds on his neck and he says he must have scratched himself in his sleep. Rick says that he has never seen him do that before and Shane answers "Me neither. Not like me at all." at which he looks Lori in the eye. The fact that he does meet Lori's eye in a sort of reproachful way tells us that he isn't ashamed of what he did. If he was ashamed, he'd maybe state the same thing but he wouldn't aggressively meet Lori's eye in a way of saying "we both know that you did that to me". I believe that Shane at this point is beyond redemption (which is further confirmed in a later scene where he flips out and Rick has to actually physically restrain him) and I really wouldn't know what to say if the creators of the series decided to "redeem" him in the next season. I really do wonder why the creators of the series keep him around, as the whole Shane-problem is much more easily solved in the comic books, before they even leave camp. I have heard words like "love triangle" been thrown around but in both the comic book and the TV series Lori does nothing but hate Shane's guts so I have no idea what the creators of the series are thinking right now. You better not come forward with some rape-apologism here, guys.

The final scene I want to have a look at is the scene where Andrea tells the group that she doesn't want to leave the CDC, effectively choosing suicide, and Dale stays with her to convince her otherwise. It is also very striking that nobody cares about the black woman, of whom we don't even really know the name. I know she has a name but next to nobody would remember it when talking about this scene. Nice to see that she doesn't merit a little "you can't stay here, come with us"-talk by Dale. Dale however tells Andrea that if she stays there he has no reason to leave either and Andrea tells him to get out and leave her alone. In the end she decides to leave with him after all. Thus Dale is sort of portrayed as a saviour to Andrea but the way through which he did it is also problematic. Ultimately he blackmailed her into going with him, he completely overruled her own judgement. Of course this means that Andrea will survive (and I am happy at that because she seems to be the only female character that isn't stuck in a mother-role so far and could get really badass) but we know that it will always be Dale who saved her. In this scene we can also see the final cementation of Dale's role as a father figure for Andrea and Andrea as his surrogate daughter. Or so I thought, when I had seen the series. Let's just say they will have to bring forth much better writing if they want to convince people that things can go the way they go in the comic book without being creepy or at least mildly inappropriate. But maybe Dale and Andrea will remain in their father/daughter relationship forever in the TV series.

So this was pretty much it, the first season of The Walking Dead. We can see that the strong underlying themes are fatherhood, as it is portrayed in the roles of Rick, Shane and Dale and the benevolent patriarchical group leader as it pretty much culminates in the main character, Rick. The reason for all of them to live are their roles as paternal authorities, protectors of the groups and their leading qualities. Rick for example, explicitly states at some points that he is "just a father looking for his family" and that all other things are less significant to him. He is fairly confident and powerful as a father and it is also from this role that he draws his masculine power over the group.

Shane is along for a bumpy ride. At first he is empowered by his role as a surrogate head of family for Lori and Carl but then he experiences an extreme loss of masculine power when Rick comes back and takes back his family and also proves to be a better group leader and decision-maker than him. This loss of his traditional role as the head of the family and indeed the head of a whole group of people, which he had never experienced before during the time before the apocalypse, makes Shane go mad with anger and we see him actually becoming a secret enemy to Rick.

Dale is a quite passive person who never gets to make big decisions, his role is more that of a protective father and not an aggressive authority. This may very well be just due to the fact that he is old and thus maybe rather fits into a "grandfather" role than a father role. However, by "adopting" Andrea as his daughter he is also clearly portrayed as a father figure. Even the little test you can take at the AMC webpage for The Walking Dead describes Dale as a "father figure".
The relevant women in the first two seasons are Lori and Andrea. Lori at first doesn't seem like a very good mother but as soon as she is reunited with Rick she goes back to her role as a protective mother and shuts out Shane, completely severing ties with him. It is also interesting that the relationship to Rick suddenly seems to be an ideal one, old relationship problems (which we knew existed from the car conversation in the first episode) are never mentioned anymore and the family becomes the most important thing to everyone involved. All in all Lori is depicted as relatively strong but only in her role as a protective mother. When she tries to argue decisions made by the group leaders, she doesn't get anywhere. So Lori is extremely passive and also very much dependent on Rick.

With Andrea, it is maybe significant to also have a look at her name. "Andrea" means "manly" and "virile". Thus it is not surprising maybe that she is the only female character so far that gets to show some backbone. She is easily the strongest female character in the first season. She criticises Ed for beating his wife and she is completely in control when she takes care of her sister Amy. Also it is not insignificant that in one episode Andrea and Amy manage to catch a lot of fish, thus satisfyingly filling the roles of nurturer for the group. Finally during the last episodes of the season Andrea becomes quite passive but this understandable as she is mourning the death of her sister. Still, if we hope to see a strong female character in the next season Andrea is probably our best bet.

Looking back at the whole analysis one can see that the traditional role of father / benevolent patriarch / group leader is depicted as ultimately ideal and desirable within the series. Women are mostly depicted as passive, problematic, very emotional and impulsive, which has to be balanced out by the reasonable males. Also the collaboration of father and mother to form a traditional family are very important. This is of course also owed to the fact that during a zombie apocalypse society does revert to a rather premodern state. As some people have worded it "feminism bullshit isn't relevant during a zombie apocalypse!". Of course, this could be a fact. However it is interesting to see that the zombie genre, as a genre that is very popular with the younger male geek generation and could even be understood as a sort of counter-culture to the mainstream popular culture, relies on the traditional values of family and masculine power. It is even experienced as a point of pleasure to see how modern society mechanics are removed and a group of people must revert back to life in a premodern world. People who feel unaccepted in today's world might not feel a big loss at having the current society structures vanish and be able to put their own brush on the canvas and finally be considered useful by whatever peers they may encounter. But why are traditional family values the ones that are being depicted as ideal then, when there has previously been a feeling of frustration at the way in which modern society works? This is a very interesting subject matter that I definitely want to look at in more detail with other products of the zombie genre as well. What I also found striking is that all the other characters, which don't fit into a clear mother/father role, such as Daryl or Glenn get very little development. Especially Glenn with his cute geekish ways should be an easy figure of identification for the target audience, yet he remains very passive and doesn't get a lot of chances to shine.

Now having read the comic book I have to say that I am glad I didn't read it before watching the series as I would have been disappointed in all the quite unnecessary sub-plots that are being added into this series. I know a TV series can't always be completely like the comic but the underlying feeling does suffer some and certain additions just look clumsy and bad.

However, there are of course also redeeming qualities in the TV series. For once I thought the dealing with basic humanistic ideals was very interesting. There we can see that the zombie genre definitely benefits from having a bit more time to spend on relatively calm scenes. Humanistic ideals such as "not killing people even if we don't like them" aren't necessarily present in today's society and are especially not on the mind of the audience of a zombie story. One of the very basic things that viewers of zombie stories are quickly taught is that you don't have time to wait to shoot somebody when they are infected and pragmatism is the key to survival. Thus, I found it quite interesting that the group did decide to go back to Atlanta and save Merle, even though I bet it was a source of great frustration for the audience. I know from the comic book that the theme of humanism and humane decision making is a very important one to the series and despite the TV series being quite different I appreciate it that they tried to keep that aspect even though it will frustrate a trained zombie-movie-audience.

Another thing that's very similar to the humanistic ideals of the group is the humanisation of zombies. We can see Rick showing sadness and regret at killing the bike girl zombie as well as taking a minute to find out who he zombie was that they are chopping up to take the guts. The very long drawn out scenes of Andrea saying goodbye to Amy also belong into that category. In your average zombie movie there is almost no time for scenes like this so it is a really welcome change to see the survivors take some time to deal with their emotions from time to time.
For the next season we can expect some interesting developments. My hope is that Andrea will develope her potential to be a strong female character and I also hope there will be a satisfying resolution to the situation between Lori, Rick and Shane. So let's wait and see what they have in store for us next Halloween!

Saturday, December 4, 2010

A look at League of Legends

Who likes free games? Me! And it's not just a boring browsergame either, it's a legit game: League of Legends.

Inspired by the Warcraft III scenario Defense of the Ancients back in 2005, League of Legends has become a stand-alone game but still works by the same basic principles. You control your own hero, or Champion, and try to keep the opposing team from destroying your defense towers, while also trying to destroy their towers with your team. Simple, easy, fun! Even though strategy games usually aren't my area of expertise it was easy enough to get into League of Legends and win a reasonable amount of games. The learning curve really isn't as steep as is it the case with some games in the strategy genre. After a while you are familiar with the biggest nonos and basic moves to ensure victory.

However, there are also a bunch of things that WILL get on your nerves in League of Legends. Thus I compiled this short list of tips for successfully getting started with the game:

First: Don't ever listen to anybody who starts yelling noob. Only the stupidest people use that word, there is absolutely nothing you can learn from these players. Ignore them completely, no matter what they are trying to tell you. Unfortunately a lot of people are like that until you reach, say, level 10. On the other hand they are easier to ignore than a bunch of raging teenagers over microphone as you might encounter frequently in games like Left 4 Dead. Fortunately since League of Legends doesn't support voice unpleasant people are easy to ignore.

Second: Don't start a game if you don't really have at least half an hour of uninterrupted gaming time available to you. It's hard to tell how long a game of LoL will last, my average is somewhere between 35 and 45 minutes. If you join a game, you should be able to play without interruption as much as possible to not let your team down. Even one missing person from the team makes it almost impossible to win the game, so kindly think of your teammates.

Third: Pretty much connected to the second fact, don't leave the game. Once the game is running nobody else can join, so your team will suffer a harsh loss when you leave. Plus, once you join the serious games, every leave will be counted in your profile and when you're in the lobby of a game waiting for it to start people are able to see that, which might result in them kicking you from their game.

Fourth: Finally, an actual gameplay tip! Always be careful, try to keep minions between you and opposing Champions. Not dying has the highest priority at least in the beginning of the game, because a kill will earn the other team money to equip themselves with awesome new items. Even if you feel like not much is happening in the beginning of a game, not dying should be considered a great achievement already!

Once you take heed of those basic rules there is not much to stop you from enjoying the game. Within every game you will level up your chosen Champion to level 18 and you earn gold by killing enemy Champions and minions. With that gold you can buy a variety of equipment. If you don't know which ones to choose, there are always items suggested individually for your Champion but as you level on and become more experienced you might choose different items altogether, finding new ways to effectively play your chosen Champion.

There are 65 different Champions to choose from to date. Per week you can however only choose 10 of them for free. They're always on rotation, which is actually a nice feature since I am still relatively new to the game and haven't had a chance to play all the Champions I wanted to try out yet. You can also unlock Champions in the shop by either using Riot points (which can be bought with cash) or Influence points (which are earned by playing games). So even if you want to unlock some Champions you don't have to pay any money. You have to pay money for special skins for your Champions however, but I'm fine with buyable alterations to games as long as they don't give the player who spends money a notable advantage over the player who doesn't.

Overall League of Legends is a very fun game and considering that it is absolutely free, it's very nice that they do keep adding new Champions and new content. You can play the game completely free of charge or you can choose to spend your money on little boosts, a big selection of Champions and fancy skills. It's a great game to play together with your friends because communication and teamwork can very much tip the scales in favour of victory! If you've got some time to kill, I definitely recommend checking out this fun little game.

Friday, December 3, 2010

Christmas Recommendation: The Hogfather

Halloween and Thanksgiving are over so it's going to be Christmas soon! As experience teaches, once December starts it will be over very quickly so I am sure it's not too early at all to start with the Christmas movie recommendations. Maybe this list will be woefully short since I am generally not too fond of Christmas movies. There are so many of them out there, some that you really enjoy watching every year but a large portion of movies that you could easily do without as well. Whenever they make new Christmas themed movies these days I feel really skeptical about them. Such as The Polar Express. Never seen that one, even though it has Tom Hanks in every role and I generally like Tom Hanks.

Anyway, my first Christmas movie recommendation is Terry Pratchett's The Hogfather. Since I already recommended Going Postal in this blog, once winter comes it should be mandatory to recommend The Hogfather as well. It was the first movie of the three live action adaptations that The Mod has done and even though I like Going Postal a lot, I do like The Hogfather better. I even watched it dubbed in German when I saw it for the first time and it was still a funny and enjoyable movie. That means it must be good! Like all of their adaptations it's a two part television production and a damn good one at that. For sake of simplicity however, I will refer to it as one movie in this entry.

I watched that movie before I was into Terry Pratchett, so I had pretty much no knowledge of Discworld or Susan Sto Helit or Death or anybody else that makes an appearance in the movie. One of the main points of critique that I find in amazon reviews for the DVD is that the plot is adapted very faithfully which supposedly has the disadvantage that it is very hard to understand for people who are unfamiliar with the book. I was not only unfamiliar with the book but with the whole world that the movie takes place in and still I had little trouble understanding the plot and following the movie with ease. When one watches the two parts together it is however advisable to take a little break between the two parts or it might get a bit long after all.

The plot isn't easy to explain but I might just try to give you an overview. The Hogfater - Discworld's equivalent of Santa - has gone missing on Hogswatch's Eve (of all nights!) and Death takes it upon himself to help out and deliver presents to all children on Discworld and asks his granddaughter Susan to help him find out what happened. Alright, up until here it does sort of sound like Nightmare before Christmas but believe me, it takes a whole different direction then. They also have to face the evil Mr. Teatime, who will in the end get a much worse idea into his head than just killing the Hogfather. But who would want the Hogfather dead (or inhumed) in the first place?

The Hogfather is similarly beautifully done as Going Postal, most sets look lovely and believable, only the castle of the Toothfairy stands out a little but I think it was the intention to make it look strange and even a bit nonsensical since it is after all the castle of a Toothfairy! It's only natural that the effects can't be as marvellous as in your average cinema blockbuster but I think the TV production quality suits the overall movie quite well and it never appears unintentionally bad.

Death is one of my favourite characters and I really like his depiction in this movie. His mask is very nicely done, including the two tiny glowing orbs in his eyesockets and since his face is unchanging while he speaks, the actor hidden inside the costume makes sure to use gestures that keep the character alive and believable at all times. His assistant Albert is a funny guy and having read about him in the book now as well I can say that I think his portrayal is very welldone, too. Mr. Teatime is appropriately creepy and might even frighten younger children. Whenever people mention his creepy eye I don't know which one they mean because they are both creepy. Finally Susan Sto Helit is portrayed by an amazing young actress. When I first saw her i had the reaction of having seen her somewhere before in a big Hollywood production but having a glance at her imdb I think I was mistaken. It's surprising too, because I liked her very much and she has a very memorable face. She plays an amazing Susan, one of my favourite characters as well, a stern young lady who isn't afraid of monsters or evildoers.

Overall, The Hogfather is one of the good Christmas movies, one that you don't mind watching again each year. It's funny and clever, maybe a bit on the complex side but it manages to captivate the viewer until the very end at which it turns surprisingly serious and dramatic. Since it has been released for four years now (and hasn't been a fancy big budget movie in the first place) you can get it quite cheap on DVD and it would make a nice Christmassy movie evening as well as a sweet present for somebody who leans towards the fantasy genre.